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Magicka Update Released
Patch 1.4.14.0 We have some new fixes for you today, mostly related to network.
Fixes: ⢠Fixed an issue that would sometimes allow Alucart and Necromancers to be used where they werent supposed to ⢠Improved the way in which players get revived during network play which previously had a high risk of making games desynch ⢠Reduced the risk of crashing in scene transitions during network play ⢠Fixed an issue where players using a 4:3 resolution ratio would get stuck in one of the scenes in The Stars are Left Chapter 3 ⢠Fixed a crash when players spawn too many entities using staff summoning abilities (guess) ⢠Fixed a crash that would occur if players skipped the credits in Other Side of the Coin ⢠Fixed an issue where players would get stuck in a cutscene in Chapter 12 as a result of freezing one of the bosses ⢠Loading screens have been improved; many players report that they get stuck in loading screens, especially during online play. What actually happens many times is that the game loads a lot of things and it looks like the bar is stuck. This should now be better visualized. ⢠Reduced risk of game freezing during different parts of the game ⢠The Were-Zompire claws special effect no longer works on bosses ⢠Fixed a localization issue with the Rogue Robe ⢠Fixed an issue with Leaderboards for the "Invasion of Elwenhüs" challenge level ⢠Fixed an issue where Vlad sometimes would disappear during his fights. ⢠The Quick Join have been optimized to prioritize LAN games http://storefront.steampowered.com/v...ule_231x87.jpg Дальше... |
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