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Towns Update Released
Version v12b
Add: New monster, the evil turtle Add: New option to pause the game when a caravan comes Change: Werepig graphics now are isometric Change: Pathfinding now adds a bit more importance to the Z level Change: Removing an item with the contextual menu now reveals the cell under Change: Now the game doesn't crash if for some reason a saved game file is not found Fix: Following livings glitches and starts to wander off screen Fix: Mod loader issue when a mod adds new terrain types Fix: Buried architect's tables and hanged lamps are not sold by the merchants anymore Дальше... |
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