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Counter-Strike: Global Offensive Update Released
Release Notes for 5/8/2013
[ GAMEPLAY ] - Mag7 - reduced cost to 1800. - Mac10 - increased price to 1050. - XM1014 - reduced damage to 20. - Body parts penetration code will not register headshot damage when penetrating into the neck hitbox through the chest hitbox, only chest damage will be dealt in this case. [ MAPS ] - Updated de_favela to latest version. - Fixed some bugs in de_inferno where the player could get stuck on geometry, fixed some minor bugs (Thanks Wλve!). [ MISC ] - If a player was vote kicked from too many recent competitive games the matchmaking system will assign them a competitive cooldown. - Added sever command line support for -net_port_try 1 to prevent servers from trying to climb ports if the request port was busy. - Fixed a rare grenade physics interaction that could cause grenades to spin in place when thrown at certain kinds of physics props or players. - Adjusted default value of sv_maxusrcmdprocessticks server convar to 16 for community servers with default settings to successfully process all user commands from even lowest tickrate and framerate clients. - When going to overtime players who survived in the last round will start with empty inventory even though teams don't switch sides. - Fixed flashbang number not updating on the hud if you had set "close after buy." Дальше... |
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