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Eador: Masters of The Broken World - Update
Patch 1.1.2 notes (June 28)
â Added diplomatic interactions with other Masters. â Added alchemy (turning gold to gems and vice versa). â Changed and improved unit information screen. â Added new achievements. â Fixed and improved Phoenix unit model. Fixed: â Untimely recalculation of troops mobility after constructing the buildings that increase it and using Fair Wind ritual. â AI spending money and advancing ineffectively. â AI building three shipyards in one province. â AI not hiring an army while exploring a province with a garrison for a long time. â AI not building outpost while having access to fort. â Spell efficiency algorithm for AI. Heroes used to learn not the most powerful spells which resulted in development lag of Wizard and Commander. â AI heroes not always learning new skills on level up. â Acquiring too much experience during sight exploration with a hero meeting Spirit of Knowledge. â Ritual not being displayed with fog of war on and being displayed with it off. â Lack of increase in the price for missing resources during items purchase. â Bonuses for units with knowledge of dead lands and desert not working. â Game crash caused by quest checking after finished battle and dialog display for heroes under AI control. â Game freeze during turn ending caused by AI heros item equipment. â Rare game crash caused by map generation and exiting the game. â Incorrect award display for victory on the Arena. â Rare game crash on exiting city screen caused by heros unprocessed dialogs from previous shard. â Too strong province guards on early campaign stages. â Bug causing heroes to be stuck in a province due to AI player using a ritual that triggers an event. â Injury animation for Executioner unit. â Blinking of Cancel and Change buttons in the city screen. â Attack Shard windows tooltip covering functional buttons. â Games icon disappearing from Alt-Tab menu in Windows Vista, 7 and 8. â Improved creation and removal mechanism of the renders context. â Possible game crash with the Incomplete draw buffer error. â Possible game crash caused by changing graphic settings. â Possible game crash caused by launching the game on several Intel video cards. â Disconnect in multiplayer caused by a match being inactive for a long time. â Commander that uses some of Scouts skills can now shoot with crossbow. â Synchronized attack and animation for Centaur, Ballista and Catapult units. â Removal of one fragment of the castles wall during its assault. â Interface elements for provinces that arent bordered with players not being displayed with Fog of War off. â Game freeze caused by pressing Escape button in the city screen. â Bonuses for mixed skill sets of Commander not working properly in some cases. â Reduced sound volume prior to and after a battle. Дальше... |
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