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			| steam_news | 08.08.2008 06:55 |  
 Savage 2: A Tortured Soul Update Released
 Updates to Savage 2: A Tortured Soul have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:Savage 2: A Tortured Soul Дальше...Monastery and Sanctuary no longer require an armory or nexus to be built. Note that the siege workshop and charm shrine can now be obtained more quickly due to this changeThe Academy now requires both the Monastery and Armory to be constructed. The same is true for the Predator Den requiring both the Nexus and Sanctuary.The battering ram no longer has a freeze time before it's attackThe battering ram can attack while flames are activeThe battering ram will only do one fourth of its damage to hellbourne unitsSteamboost for both the battering ram and the Steambuchet now has a 20 second cool down (down from 40) and lasts 10 seconds (down from 17.5 seconds)Maliken now only receives 150 stamina from soulsMaliken Lungs now only return 150 stamina to the wearerMaliken is once again able to be healed. He is no longer flagged as a hellbourne unit, meaning shaman and chaplain attacks will not do bonus damage to himMaliken's soul cost has been reduced to 12Maliken health reduced to 1000Maliken healing per soul reduced to 50 from 100Maliken receives the benefit of spent attribute pointsMaliken now has a 4-minute buff, in addition to his armor buff, when he spawns. When this buff wears off, he will begin losing life at a rapid rateSoul of Maliken now requires a hellshrine to purchase. Cost increased to 650 from 150. Note you do not have to physically visit the hellshrine to acquire malikenHeart of Maliken cost increased to 1100 from 900Brain of Maliken cost increased to 750 from 675Lungs of maliken cost increased to 900 from 750The chaplain's melee attacks now do 150% damage to hellbourne units.Savage mana regeneration increased from 2.5 to 3.0Decreased the mana cost of the Savage's morale ability from 80 to 50. Increased the health regen bonus from 25% to 50%Token of life cost decreased to 350 from 400Slightly increased the mana drain of the Hunter's venomous abilityHunter's wingspin now has a longer delay on it. It should react more like whirling bladeDevourer's rot ability damage per second increased to 25 from 8. Mana cost per second increased to 10 from 7. Range of decay slightly decreased.The Shaman's Storm shield ability has had its buff duration decreased to 12 seconds from 20Slightly increased the unique area around arrow and strata towers. You should no longer be able to place two at one garrison. Note that you can still place two shield/chloro towers or two cannon/static towers.The Shapeshifter's cheetah form no longer allows for dodgingThe hunter's summonable bat is now closer to the ground, within melee rangeAdded the Rune Builder. It can be located in the game browser or in the persistent item menu at the loadout screen.Added commander impeachment. The button to initiate the vote can be found in the loadout menu when a commander is active.New icon for beast item lynx feetImproved the distinction between regular items and enduring items in the loadout UIThe scar prop now uses the hellshrine commander portrait and iconBuilding tool tips in the commander interface will now properly show multiple prerequisitesImproved angle lerping on preview gadgets, the preview that shows up when placing a gadgetFix steam turret and static charge spire shots sometimes striking corpses and foliageFix several sources of memory leaks/corruptionRemoved "connection interrupted" message when viewing replaysMisc other interface tweaks/improvementsSpawnstate and SpawnStateDuration can now take comma separated valuesAdded TargetTypeMaliken to skill toggles and spellsFixed a few places players could get stuck on morning
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