Updates to Left 4 Dead 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Addons- Client's custom HUDs will be reloaded when changing between Official and Non-official servers.
GamePlay- Bullets that first pass through an infected character before striking a Survivor are now ignored as friendly fire.
Fix for survivors speaking The Passing Finale lines in other campaigns.
Versus- Charger now receives 300 points for any Survivor that is insta-killed.
- Charger now receives 100 points for any Survivor that is insta-incapped by a charge.
Any infected that causes a Survivor to stumble into a "ledge hang" situation will receive 50 points.
Tank- Tanks go into a stasis when they spawn and leave stasis when the human player takes over.
- Tanks in stasis are invisible but still show a glow to the infected team.
- Tanks do not attack when they are in stasis.
Tanks in stasis cannot be set on fire or damaged.
SDK Tools- Fixed crash whenever a VMT was loaded in L4D2 tools mode.
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