Updates to Puzzle Dimension have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
- (PC/Mac) Fixed many translation errors
 
- (PC/Mac) Rewrote Steam integration; less time spent waiting but also more secure.
 
- (PC/Mac) Improved character trail effect.
 
- (PC/Mac) Heavily optimized surround sound filter.
 
- (PC/Mac) Improved configuration handling; no longer cycle front end for every configuration change.
 
- (PC/Mac) Sanity check antialias option; could cause visual artifacts on some graphics cards with incorrect MSAA option.
 
- (PC/Mac) Stability improved on ragdoll pose controller; ie. flowers aren't as jumpy as before.
 
- (PC/Mac) Improved blur/downsample pass in postprocessing; less moving artifacts during postprocessing.
 
- (PC/Mac) Improved thread usage when loading levels.
 
- (PC) Fixed bug in DI8 input device classification; no longer accept wheel as a valid gamepad.
 
- (Mac) Implemented a shader based blitter in the OpenGL renderer for older generation graphics cards which doesn't support the EXT_framebuffer_blit extension.
 
- (Mac) Fixed thread crash issue with some older OpenGL drivers.
 (PC/Mac) Lots of memory and performance optimizations.
 
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