Updates to Eufloria have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
- Updated the gameplay to be faster-paced and more interesting, with more strategic balance.
 
- Updated the levels to improve the overall experience.
 
- Updated the game's AI to think more carefully about where it sends laser mines and flowers.
 
- Fixed laser mine crash.
 
- Fixed custom level directory crash.
 
- Fixed enemy AI sending flowers and mines by breaking the travelling rules.
 
- Fixed some non-Steam owners being unable to achieve achievements.
 
- Fixed defense trees to correctly use spawn time values.
 
- More sound effects comply with volume levels now.
 
- Fixed entities being attacked by inactive entities.
 
- Fixed UI falsely reporting flowers/mines being sent when they weren't.
 
- Fixed console stealing input.
 
- Changed colour of directories in custom level menu.
 
- Finally added a caret in the console and other text entry situations.
 
- Added a different camera zoom style (available in options menu).
 
- Flowers, mines, seedlings go red when they are harmed.
 
- Added Asteroid.GetTreeByIndex.
 
- Added some new tweakable variablesenhanced seedlings, tree thickness, etc.
 
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