Updates to Magicka have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Fixed issues/bugs
- Spell mines now play the detonation and deployment sounds correctly.
- Life based spell mines no longer knockbacks.
- Fixed a crash when changing language in certain situations.
- Volume levels are now set correctly on startup.
- Changing language now updates all message boxes.
- Fixed arcane/life barriers death explosion damage.
- Scene changes should be more stable for users who experience audiomanager crashes.
- Nullify will now remove vortices correctly.
- Fixed crash in Chapter 6 bossfight.
- Improved lightning effects in Chapter 9 (This should also improve performance and avoid crashes in the last scenes).
Fixed vortex crash whenever npcs with ranged abilities were spawned (ie Chapter 10).
New features/balancing
- Added CTD magick to campaign.
Known issues
- Some players are unable to start the game at all. This is due to a TypeInitializationException and is currently being worked on.
- Network uplink bandwidth, while improved, can be demanding.
- Steam attempts to install XNA framework every time game is launched or rare occasion.
- Characters can in rare cases fall through the level collision mesh, this is due to lag or poor framerate. Many general network improvements and general optimization will reduce this risk.
The game may appear to be stuttering even though framerate is good.
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