Changelist (1.3.5.5)
⢠Fixed a threading related crash in the iconrenderer.
⢠The game will no longer crash when a undefined animation is played for a character.
⢠Fixed a issue when changing language.
⢠Fixed a issue with damageable physics entities statuseffects.
⢠Added modified content checking.
⢠Fixed a startup issue where a saved gamer is refering to a missing playable avatar.
⢠Readded VAC option when hosting an online game.
⢠Added file verification feature that disables achievements, online leaderboards and VAC protected games when using modified content. Modding is still fully possible.
Known issues
⢠Network uplink bandwidth, while improved, can be demanding.
⢠Steam attempts to install XNA framework every time game is launched or rare occasion.
⢠Characters can in rare cases fall through the level collision mesh, this is due to lag or poor framerate. Many general network improvements and general optimization will reduce this risk.
⢠The game may appear to be stuttering even though framerate is good.
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