General
⢠Fixed font corruption issue
⢠Removed look-at code when throwing items to team mates
⢠Fixed players getting stuck if they attempted to deploy mid-mantle
⢠Fixed multiple clicks being played when player jumps in multiplayer
⢠Mines are now visible to spectators
⢠Added support for minimizing the game when running in windowed mode
⢠net_clientMaxRate can now be set on a client to tweak its own bandwidth requirements
⢠Cheat-protected several potentially exploitable cvars
⢠Removed some old, unused cvars
⢠Added unsupported auto-save backup system for advanced users
- Can read backup saves by setting "save_readFile" to the desired save
- Setting save_enableBackups to 0 will disable the auto-save backups
User Interface
⢠Revamped the server browser
⢠Server browser filters are now remembered between sessions
⢠Server browser now auto-refreshes the currently selected server
⢠Ping is now displayed numerically on the scoreboard
⢠Map loading screen now displays server name and IP
⢠Tweaked UI flow when joining a match via Steam
⢠Fixed exploit that allowed players to use locked customization items
⢠Fixed issue when listening to one audio log but highlighting another
⢠Fixed connecting to servers with in their names
Balance
⢠Tweaked objective times on several maps
⢠Increased the time it takes Engineers to remove a Hackbox
⢠Increased XP given for completing Primary Objectives
⢠Reduced the duration of Adrenaline buff
Dedicated Servers
⢠Fixed several dedicated server crashes
⢠Improved messaging for unexpected server shutdowns
⢠Reduced warning spam in dedicated server console
⢠Increased default net_serverSnapshotDelay to 3 (from 1)
- Lowers bandwidth & CPU usage by sending fewer snapshots each seconds; can be changed by server admins
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