Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Team Fortress 2- Fixed a case where CritBoost effects were being removed from players being healed.
 
- Fixed a problem with Arena mode first blood CritBoost not removing itself at the correct time.
 
- Fixed a bug where Demomen kept their leftover charge amount when self-aborting charges (you'll still keep leftovers when stopped by enemy airblasts)
 
- Fixed the problem that was causing Strange Demoman shields to not accumulate kills.
 
- Fixed a bug where the Reserve Shooter would minicrit against swimming targets.
 
- Tomislav spin-up reduction has been reduced from 75% to %40 (so it now spins-up slower)
 
- Made the Jumper's Jeepcap and Pocket Medic craft-able.
 
- Updated the bot navigation files for several maps.
 
- Added an entry for "Call Vote" to the Options->Keyboard Settings, so you can bind a key to it.
 
- Updated the gamehaptics file:
 - Added/Refined recoil/draw/crit/reload forces for all of the new weapons in the Uber Update.
 
- Refined all Rocket Launcher Forces recoil forces to feel more true to recoil animation.
 
- Tuned Brass Beast recoil to have less of an impact on your aiming reticle.
 
 
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