Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Team Fortress 2- Corrected the damage ramp for the Cow Mangler 5000 and the Soda Popper
 
- Fixed a rare crash bug with the Demoman TFBot laying stickybomb traps
 
- Fixed a bug that would cause team-painted wearable gibs to show an incorrect color
 
- Fix memory leak when updating the item schema
 
- Fix an occasional crash on game exit
 
- Replay updates
 - Client
 - Added basic/rough render queue for internal use to increase replay output for relaunch trailer
 
- Block files are now deleted on replay reconstruction (i.e. viewing), to conserve disk space
 
- Unneeded block files are now cleaned up automatically on startup
 
 
- Server
 - Fixed fileserver cleanup
 
- Any time replay_fileserver_offload_hostname is modified, the corresponding IP is resolved and cached, if possible.  This fixes a crash, as well as failed publishing due to "unresolved hostname" errors.
 
- Added a fileserver IP lookup test to replay publish test
 
- Setting replay_enable to 0 now halts recording and does cleanup automatically, the way replay_stoprecord does.  This fixes a crash that would occur when replay_enable was set to 0 and a changelevel was executed.
 
 
- Replay temp directories automatically cleared on startup on both client and server
 
- Memory management improvements
 
 - Added ConVar demo_fov_override, which overrides the FOV during demo playback if the value is non-zero
 
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