General Updates
⢠Added ISU 122
⢠Added PPSH41
⢠Added M50 Reising
⢠Added Lewis Gun
⢠Added Type99 at-rifle grenade dispenser
⢠Added Type99 at-rifle grenade
⢠Added Satchel Charge
⢠Added HDM OSS pistol
⢠Added new ISU-152 3d model
⢠Added new grenade F1 3d model
⢠Added new grenade M24 3d model
⢠Added new grenade M24x4 3d model
⢠Added new grenade M39 3d model
⢠Added new grenade M61 3d model
⢠Added new grenade MK I 3d model
⢠Added new grenade N73AT 3d model
⢠Added new grenade PWM 1 3d model
⢠Added new grenade RGD33X3 3d model
⢠Added new grenade RPG40 3d model
⢠Added new grenade RPG43 3d model
⢠Added new grenade Type 4AT 3d model
⢠Added new grenade Type 3AT 3d model
⢠Added new grenade Type97 3d model
⢠Added new grenade Type99 3d model
⢠Added new grenade Type99 Magnetic AT 3d model
⢠Added new grenade Smoke 3d model
⢠Added new grenade Molotov 3d model
⢠Added new Dynamite 3d model
⢠Added new Medkit 3d model
⢠Added new Bandage 3d model
⢠Added new Sandbags inventory 3d model
⢠Added new Allied flamethrower 3d model
⢠Added new Axis flamethrower 3d model
⢠Added new at-mines 3d model
⢠Added new ap-mines 3d model
⢠Added new body armor 3d model
⢠Added orientation points on the minimap
⢠Added highlight of selected units on the minimap
⢠Added tracer display on minimap to follow engagements easier
⢠Added updated unit icons to fit new inventory items
⢠Added accuracy boost on bazookas when shooting at same location multiple times
⢠Added new camera move functions (use direct control movement keys when direct control is disabled to move camera)
⢠Added the option to set camera rotate button
⢠Added additional Mouse button support
⢠Added new mgun sounds
⢠Added new smg sounds
⢠Added shell fx to all small arms
⢠Added unit is repairing marker
⢠Added unit collected ammo marker
⢠Added user keys setting obsolete protection
⢠Added new portrait icons
⢠Changed fortifications of HMGs
⢠Changed US Sappers to carry M3A1 instead of Thompson
⢠Changed US At-miners to carry M3A1 instead of Thompson
⢠Changed US AP-miners to carry M3A1 instead of Thompson
⢠Changed Soviet Sappers to carry PPSH41 instead of PPSH
⢠Changed Soviet At-miners to carry PPSH41 instead of PPSH
⢠Changed Soviet AP-miners to carry PPSH41 instead of PPSH
⢠Changed dynamite to explode when hit by an explosion
⢠Changed support infantry to have SMG unit icons not bazooka/at-rifle/flamer etc.
⢠Changed some infantry icon hierarchy settings
⢠Changed single units to have a health icon display on the left interface
⢠Changed color of health icons
⢠Changed penetration values of at-rifles to be more streamlined
⢠Changed enter-able sewers to be open on start
⢠Changed US airborne to carry satchel charge instead of dynamite
⢠Changed Soviet tank commander to carry ppsh41 instead of pps43
⢠Changed flamethrower effect to be less hardware demanding
⢠Changed unit icon hierarchy for better interface layout
⢠Changed riflemen to carry additional 50 mgun ammo
⢠Changed elite infantry grenades to be more balanced
⢠Changed unit group colors
⢠Changed projectiles to disappear much later than before
⢠Changed AT-grenades to blow up when getting hit by another explosive
⢠Changed bloom slicer to on/off box
⢠Changed flare gun to require radio
⢠Changed inventory of scouts
⢠Changed hedgehogs to be placed closer to each other
⢠Changed direct control modifier key to be assignable
⢠Changed inventory of regular squad leader
⢠Changed inventory of assault squad leader
⢠Changed a few ground hit effects to be less system demanding
⢠Changed reload sound of single bullet at-rifles
⢠Changed Royal engineers to carry M50 Reising
⢠Increased ammo of all mgunners to 900
⢠Increased speed of unarmed gun-carriers from 18km/h to 20km/h
⢠Increased speed of armed gun-carriers from 15km/h to 18km/h
⢠Increased speed of Black Prince from 11 km/h to 13 km/h
⢠Increased speed of Churchill AVRE from 12 km/h to 13 km/h
⢠Increased explosion timer of dynamite from 6 sec to 7 sec
⢠Increased uncover radius of officer binoculars
⢠Increased heavy ammo call-ins of officer from 1 to 5
⢠Increased sandbags build time from 10 sec to 15 sec
⢠Increased range of at-jeep from 30m to 40m
⢠Increased amount of ap mines of engineer trucks from 30 to 60
⢠Increased accuracy of all light howitzers (75mm)
⢠Increased penetration of M3 Grant
⢠Increased penetration of Chaffee
⢠Reduced HE shells of all at-guns to 5
⢠Reduced DShk rotation speed
⢠Removed AI shooting at unknown
⢠Removed inventory of basic crates
⢠Removed inventory of stuff crates
⢠Removed ability of nettings to fetch grenades
⢠Removed flare gun from officers
⢠Removed flare gun from scouts
⢠Removed shields from KV-1
⢠Removed camouflage skin of T-34-57
⢠Removed unnecessary key bindings in options (it's recommended to reset key bindings)
⢠Removed enforced stationary firing on isuzu mortar truck
⢠Fixed active mines not showing up as such
⢠Fixed royal engineers icons
⢠Fixed rotating of M30 howitzer
⢠Fixed rotating of HMGs
⢠Fixed M19 turret volumes
⢠Fixed the loading of APCR when using the interface to switch
⢠Fixed missing sound of flare gun
⢠Fixed damage display of stationary 61k AA gun
⢠Fixed Oerlikons inability to shoot at planes
⢠Fixed a buggy human model volume
⢠Fixed dynamite not burning when thrown
⢠Fixed M12 GMC max range
⢠Fixed close firing range of KV-1
⢠Fixed an issue that 3, 5, 7 etc. clicks were not counted as double click
⢠Fixed unsmooth camera movement with keyboard
⢠Fixed range display of Panzerfaust
⢠Fixed inability to repair M4A3R2 Croc main gun
⢠Fixed an incorrect bump path for Hummel XX
⢠Fixed small texture error on Bedford engineer truck
⢠Fixed missing muzzle effect for Type 4 75mm AA
⢠Fixed missing reload sound of DS39
⢠Fixed some potential crash causes
Multiplayer updates
⢠Added unit score display to Assault Zones (Hover mouse over unit and press Shift)
⢠Added display of friends and foes in multiplayer lobby
⢠Added ranked trust rating to multiplayer (gold = good, silver = ok, red = bad, grey = unranked)
⢠Added ranked balance protection
⢠Added display of player numbers in team games
⢠Added display of total online users
⢠Added chat spam protection
⢠Added multiplayer pointer spam protection
⢠Added special units call in groups (buying one resets timer of group members)
⢠Added new icons displaying special unit groups
⢠Added AT-riflegrenade squad as Japanese special unit call-in
⢠Added chat team/global function
⢠Changed HMGs to have double price in "no tanks" mode
⢠Changed Jeeps to have double price in "no tanks" mode
⢠Changed unit points to display real value more accurately
⢠Changed Isuzu Mortar truck special unit call-in to a regular unit
⢠Changed units to spawn as squad no matter the size in multiplayer
⢠Changed heavy AA guns to be limited 1 per player
⢠Changed trains on Lakeland 4v4 for better balance
⢠Increased points per flag on frontlines from 250 to 500 and 500 to 1000
⢠Increased recall timer of HMGs from 120 sec to 300 sec
⢠Increased re-call timer of light AAs from 120 sec to 300 sec
⢠Increased re-call timer of mortars from 120 sec to 300 sec
⢠Increased price of officer from 160 MP to 200 MP
⢠Increased CP of scouts from 5 CP to 8 CP
⢠Increased CP of radioman from 6 CP to 10 CP
⢠Increased CP of flamer squad from 5 CP to 6 CP
⢠Increased price of Oerlikon from 160 MP to 170 MP
⢠Increased price of IS-3 from 2000 MP to 2200 MP
⢠Reduced Goliath special points from 2 to 1
⢠Reduced CP usage of Charge! special attack
⢠Reduced Charge! special points from 3 to 2
⢠Reduced price of KV-1 from 550 MP to 500 MP
⢠Reduced price of T-34-57 from 550 MP to 500 MP
⢠Reduced price of At-Jeep from 160 MP to 150 MP
⢠Removed maxim from Charge! special attack
⢠Fixed ranked match box overlapping with password confirmation
⢠Fixed points display of support weapons in "no tanks" mode
⢠Fixed some wrong unit points
⢠Fixed minimap of 3v3 Crossing
⢠Fixed a bug with Goliath explosion during spawn protection
⢠Fixed that you could add a friend to blocked and vice versa
⢠Fixed multiplayer pointer sound to no longer appear for the other team
⢠Fixed small map issues
⢠Fixed camera boundaries in Day of Victory
Skirmish updates
⢠Added a bleeding out feature so knocked out soldiers die after a while when not revived
⢠Added unit is bleeding out marker
⢠Changed medic to carry a single morphine kit
⢠Changed destroyed units to disappear earlier in order to increase performance on long lasting skirmishes
⢠Changed KV2 to ISU122 in defence skirmish
⢠Fixed edifices on [Japan] Okinawa
⢠Fixed some wrong inventories
⢠Fixed some vehicle crews weapon animations in defence skirmish
⢠Fixed some water display in defence skirmish
⢠Fixed small map issues
⢠Fixed some broken passenger seats
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