Some bug fixes in various features, such as:
⢠        Various random crashes fixed
⢠        Various issues with Steward and Routes fixed
⢠        Various updates applied to missions
⢠        Some display issues and typos fixed
A number of community requested improvements have been added:
⢠        Advisor hints are less frequent and more appropriate
⢠        Shipyard, even when the player's rank has raised, still offer small vessels for sale
⢠        You know see your reputation improve when you hunt pirates and destroy pirate lairs
⢠        Looting towns is now more rewarding
⢠        Mission rewards for commodities transport missions has been leveled
⢠        You now have access to more missions  essentially missions given by Governors  and even sabotage missions
⢠        The steward may now also buy commodities
⢠        You may click on citizens (and listen to their feedback about the current situation)
⢠        If a town needs construction materials, the price for those materials also increases on the market
⢠        When you play on your own, you may now choose your own color
⢠        You now have access to more starting options when you play a Free Game
⢠        You may now set game speed to 0
⢠        Player convoys may now only be set on Patrol mode in your own town to protect it (if that convoy is fighting, no one else can attack the town)
⢠        Convoys on Patrol will automatically optimize their fighting power after each battle they win
⢠        Shipyards in player towns will now have more frequently vessels to sell
⢠        Doubled the view range of convoys
⢠        Special buildings can now only be built when the player achieves a specific rank
Some improvements have been made to naval battles:
⢠        Explosive barrels are easier to use as they last longer
⢠        Explosive barrels have a larger range
⢠        You may now also use the middle mouse button to dispatch explosive barrels
⢠        Sail damage now has bigger impact (and makes boarding easier)
New features
⢠        Try your luck to make some money in Taverns
⢠        The Treasure fleet is implemented: convoys are easily spotted on the sea map and transport a lot of gold (especially when going back to Europe)
⢠        More animated portraits, for instance for reports from town administrators and viceroys
⢠        Two new commercial routes strategies are available to either distribute resources among warehouses or to centralize them in one warehouse
⢠        The strategy Empty warehouse now empties only the first warehouse on the route
⢠        You may now use an Xbox gamepad to play Port Royale 3
⢠        If, on the sea map, you click on a town using the middle mouse button, the building menu for that town will open and you don't have to go into that town anymore to build things
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