Update Notes 18th January 2013 Build 2089
Crashes/Freezes
â¢	Further fixes for crashes that occur during gameplay and loading screens
â¢	A fix for incompatibility with AVG has been added.
â¢	Improvements to how the game now handles destruction of large objects
â¢	Fixed a crash related toclicking the Ranked Match button on the main menu 
Balancing/Gameplay
â¢	When Zombies are killed they no longer spawn where they die
â¢	Some improvements to map specific spawn points
â¢	The player can no longer move faster by jumping or falling when carrying game mode objectives
â¢	Improvements to placement of individual blocks
â¢	Further improvements to Constructs to prevent players from becoming trapped
â¢	Sniper Rifle fix for accuracy at distance
â¢	Land Mines can now be destroyed by direct weapon fire 
Graphical/HUD
â¢	Following requests from the community the reticule now adds a visual indication when you hit someone (turns red briefly)
â¢	Additional graphics settings have been added to the settings menu
â¢	Some improvements to ATI graphics card compatibility
â¢	On the choose match screen the correct minimap is now shown for Double Dragon 
User Interface
â¢	Minor improvements to menu screens 
Language Specific
German
â¢	Improvements to text in menus 
French
â¢	Improvements to text in menus 
Spanish
â¢	Improvements to text in menus 
Russian
â¢	Improvements to text in menus 
Italian
â¢	Improvements to text in menus 
Polish
â¢	Improvements to text in menus 
Update Notes 11th January 2013Build 2055
Servers
â¢	Reduced lag 
Crashes/Freezes
â¢	Destroying large structures no longer crashes the game
â¢	Significant number of fixes to crashes occurring in game, and during loading
â¢	Resolved desync between client and server, which in turn has fixed multiple other gameplay issues 
Balancing/Gameplay
â¢	Improvement to the range of the Snow Blower
â¢	Increase to the range of the Sniper Rifle
â¢	Decreased RPG's damage to players and landscape
â¢	Decreased RPG's knockback on players
â¢	Increased RPG's splash damage
â¢	Landmines now explode when buried
â¢	General minor balancing for the Shotgun
â¢	Rocket Turret's countdown timer is no longer visible beyond approximately a 20 block radius
â¢	Timers for Dynamite & Rocket Turrets are no longer visible to the opposite team
â¢	Players can no longer be trapped inside blocks placed by other players
â¢	Synchronised hit splash effect and audio feedback when successfully shooting players
â¢	Unintentional voice chat function has been disabled
â¢	Choosing 'Quick Match' or 'Ranked Match' now provides a searching message to reassure players that the mode is loading 
Graphical/HUD
â¢	Graphical optimisation to Flare Block lighting
â¢	In game text improved
â¢	Shader based performance improvements 
Translated Versions
â¢	Addition of Polish, Mexican Spanish, Turkish, Russian, Brazilian and Portuguese translated versions.
Update Notes 21st December 2012Build 1975
Winter Content Pack
A stack of FREE content is up for grabs in our brand new Winter pack update - the debut of the classic Capture the Intel game mode, a brand new weapon, the Snow Cannon and 4 new maps, including Heisville, the hugely popular World War 2 map from 0.75, created by the Ace of Spades map-making competition winner, SIMOX, which was voted for by the Ace of Spades community.
â¢	New Map: Castle Wars  inspired by RuneScapes minigame namesake.
â¢	New Map: Heisville  World War 2 mayhem created and chosen by the community.
â¢	New Map: Block Ness  a lake, a frozen monster, a host of possible tactics.
â¢	New Map: Arctic Base  unleash a Cold War, literally.
â¢	New Map: Double Dragon  because one dragon just isnt enough.
â¢	New Game Mode: Capture the Intel CTF Ace of Spades style
â¢	New Weapon: Snow Cannon  A winter themed weapon that fires snow blocks.
________________________________________
Fixes, Tweaks, and Additions
Servers
â¢	Addition of Australian servers 
Crashes/Freezes
â¢	Crashes due to running the game in translated versions have been fixed.
â¢	Crashes relating to spectator mode have been fixed.
Balancing/Gameplay
â¢	The Rocket Launcher has received some balancing tweaks.
â¢	The Jetpack has received additional balancing.
â¢	The SMG has been rebalanced.
â¢	The Shotgun has been rebalanced.
â¢	The Sniper Rifles scope now has improved zoom.
â¢	The Sniper Rifle has been tweaked to reintroduce recoil.
â¢	The Pistol now has a reticule in and out of aim.
â¢	Fix for Grenade damage.
â¢	Ammo amount for the Drill Gun and Dynamite has been tweaked.
â¢	Melee damage is more consistent.
â¢	Knockback from explosions has been tweaked.
â¢	Land Mine has received some balancing tweaks.
â¢	The Rocketeers walk speed has received a slight increase.
Graphical/HUD
â¢	New Gravestone model introduced
Update Notes 19th December 2012Build 1881
Here are the latest build notes...
Crashes/Freezes
⢠Zombie mode servers no longer result in a blue or grey screen on joining
⢠Zombie Mode no longer results in the game crashing during the loading screen.
⢠Various mid game crashes have been resolved.
⢠Crashes whilst choosing class have been resolved.
⢠Various game loading crashes have been resolved.
⢠Various map change crashes have been resolved.
⢠Temporary fix for crashes caused by special characters in Steam names.
Balancing/Gameplay 
⢠Additional tweaks to Jetpack balancing.
⢠Crates can no longer be completely hidden by placing blocks inside them.
⢠Additional balancing to death and gravestone explosion damage.
⢠Respawn timer extended to allow for class change without a point penalty
⢠Balancing to the number of blocks a player spawns with.
⢠Balancing to character movement speeds
⢠Increased aim speed for Rocketeers turret.
⢠Balancing world block health and prefab block health
⢠Soldier body health is slightly lower
⢠Engineer non-jetpack jump height is lower
⢠Dynamite has had multiple balancing changes
⢠Super spade has received multiple balancing changes
⢠Rocket Launcher has received multiple balancing changes
⢠Sniper rifle damage increased, ammo increased and recoil removed
User Interface
⢠Improvements to the server select page to help players better identify servers, and choose the server that will provide the best performance for their location.
⢠Various text corrections.
⢠Various fixes to font sizes.
⢠Improvements to control settings menu.
Graphical/HUD
⢠Colour of the sea is no longer changed by crouching.
⢠Diamond carriers view is no longer obstructed by diamond icon.
⢠Graphical fix to game loading screen when maximising window.
⢠Game resolution is no longer reset after reloading the game.
Misc.
⢠Taskbar icon now matches the client icon.
⢠Improved detection for achievement awards.
Language Specific
German
⢠Various translation fixes for achievements, menus & in game text.
French
⢠Various translation fixes for achievements, menus & in game text.
Italian
⢠Various translation fixes for menu & in game text.
Spanish
⢠Various translation fixes for menu & in game text.				 			
Дальше...