Patch 1.1.2 notes (June 28)â Added diplomatic interactions with other Masters.
â Added alchemy (turning gold to gems and vice versa).
â Changed and improved unit information screen.
â Added new achievements.
â Fixed and improved Phoenix unit model.
Fixed:â Untimely recalculation of troops mobility after constructing the buildings that increase it and using Fair Wind ritual.
â AI spending money and advancing ineffectively.
â AI building three shipyards in one province.
â AI not hiring an army while exploring a province with a garrison for a long time.
â AI not building outpost while having access to fort.
â Spell efficiency algorithm for AI. Heroes used to learn not the most powerful spells which resulted in development lag of Wizard and Commander.
â AI heroes not always learning new skills on level up.
â Acquiring too much experience during sight exploration with a hero meeting Spirit of Knowledge.
â Ritual not being displayed with fog of war on and being displayed with it off.
â Lack of increase in the price for missing resources during items purchase.
â Bonuses for units with knowledge of dead lands and desert not working.
â Game crash caused by quest checking after finished battle and dialog display for heroes under AI control.
â Game freeze during turn ending caused by AI heros item equipment.
â Rare game crash caused by map generation and exiting the game.
â Incorrect award display for victory on the Arena.
â Rare game crash on exiting city screen caused by heros unprocessed dialogs from previous shard.
â Too strong province guards on early campaign stages.
â Bug causing heroes to be stuck in a province due to AI player using a ritual that triggers an event.
â Injury animation for Executioner unit.
â Blinking of Cancel and Change buttons in the city screen.
â Attack Shard windows tooltip covering functional buttons.
â Games icon disappearing from Alt-Tab menu in Windows Vista, 7 and 8.
â Improved creation and removal mechanism of the renders context.
â Possible game crash with the Incomplete draw buffer error.
â Possible game crash caused by changing graphic settings.
â Possible game crash caused by launching the game on several Intel video cards.
â Disconnect in multiplayer caused by a match being inactive for a long time.
â Commander that uses some of Scouts skills can now shoot with crossbow.
â Synchronized attack and animation for Centaur, Ballista and Catapult units.
â Removal of one fragment of the castles wall during its assault.
â Interface elements for provinces that arent bordered with players not being displayed with Fog of War off.
â Game freeze caused by pressing Escape button in the city screen.
â Bonuses for mixed skill sets of Commander not working properly in some cases.
â Reduced sound volume prior to and after a battle.
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