An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Added a new promo item
 
- Client/server memory improvements
 
- Fixed ragdolls not applying the ice/gold effect for cosmetic items
 
- Fixed the Australium Scattergun material looking pixelated
 
- Fixed some issues with clipped text in the localized versions
 
- Fixed the difficulty of the current challenge not displaying correctly in the MvM scoreboard
 
- Snipers can no longer jump immediately after firing a scoped shot
 
- Updated the materials for The Dalokohs Bar
 
- Updated the equip_region for The Dashin' Hashshashin 
 
- Updated the Stout Shako to fix a lighting problem
 
- Updated the localization files
 
- Updated rd_asteroid
- Added line of sight blocker to the front doors to prevent Snipers on battlements from shooting into the bases
 
- Removed reduced spawn time bonus for players that die in the enemy base
 
- Moved interior battlements health and ammo further into the base
 
 
- Updated pl_cactuscanyon
- Stage 2
- Removed from the sequence so stage 1 links to stage 3
 
 
- Stage 3
- Added rollback to cart while in the train collision zone
 
- Cart is now unavailable to push for a short period at the start
 
- Adjust spawn times during the final push-pull
 
- Pushed spawn gates forward in the right-side exits of Blu spawn
 
- Adjusted cover surrounding the middle exit of Red spawn
 
 
 
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