ABILITY DRAFT CHANGES:
=====
•	Fixed Greater Bash not working when drafted.
•	Fixed Io Spirits In/Out ability replacing other drafted abilities.  This should fix any 0 second cool-down exploits with other abilities.
•	Fixed Fire Spirits not working with Shard.
•	Fixed being unable to cast Reverse Timewalk with Timewalk Shard.
•	Fixed Holy Persuasion not converting ancient creeps with Scepter.
•	Fixed Grave Keeper's Cloak not working with Shard.
•	Fixed Epicenter not getting the Shard upgrade.
•	Fixed Fissure Shard upgrade not working.
•	Pulse Nova Scepter upgrade now grants Nihilism.
•	Mana Void Scepter upgrade now grants Blink Fragment.
•	Macropyre Shard upgrade now grants Liquid Ice.
•	Fixed Spirit Form not granting Recall and Blinding Light when active.
•	Fixed heroes getting Spirit Form if Illuminate was drafted and a Scepter was gained.
•	Fixed Ransack not getting the Geostrike upgrade with Shard.
•	Summon Familiars Scepter upgrade now grants Silent as the Grave.
•	Skeleton archers now have a minimum attack range of 500 even when Burning Army is cast by melee heroes.
•	Take Aim and the Shadow Realm active now provide bonus range to melee heroes.
•	Spirit Bear now displays on the left side of the screen as an owned unit as well as in the post-game scoreboard.  It's inventory will also be included in the net worth calculations of the owner hero.
•	Swashbuckle now splinters the attacks if Marksmanship is drafted and Scepter is active.
•	Poison Sting now only applies to the primary target when used with multi-target attacks. 
•	Poison Sting no longer applies to attacks coming from any wards other than Plague Wards (Serpent Wards, Death Ward)
•	Fixed Infernal Blade applying damage and burn to buildings if you switch targets before the projectile lands.
•	Stifling Dagger now applies Infernal Blade if it is set to auto-cast.
•	Fixed Bash of the Deep triggering multiple times when ranged units had high attack speed.
•	Fixed Sacred Arrow launching from different positions depending on the hero.  Will now always launch from center point of the hero.
•	Fixed Acorn Shot missing bounce targets for melee heroes.
•	Fixed Echo Stomp doing double the damage if Astral Spirit was also drafted.  Note: Echo Stomp will still do both physical and magical damage values regardless of Astral Spirit being drafted.
•	Fixed some heroes getting stuck in looping animations (Ember Spirit, Magnus, Pangolier, Void Spirit).
•	Fixed giving Scepters to teammates (with Greevil's greed) removing your Shard granted ability.
•	Fixed attack abilities with a cost, spending that cost on multi-target attacks that don't proc modifiers (Split Shot, Flak Cannon).
•	Fixed Lil' Shredder stacks being consumed too quickly when using Medusa's Split Shot.
•	Fixed Bash of the Deep counting up from Marksmanship Splintered attacks.
•	Fixed Walrus Punch FX sometimes getting stuck on targets for the duration of the game.
•	Fixed Duel ending early if Berserker's Call was on the target.
•	Fixed Invoker & Hoodwink not getting access to the talents when they drafted their own spells.
•	Fixed talents missing from Wraith King, Omniknight & Beastmaster.
•	Fixed being unable to click anything for the first few seconds of the game.
•	Fixed Coaches crashing during drafting stage.
•	Fixed private lobbies crashing after the draft if there wasn't 10 players.
•	Fixed various inaccurate scepter/shard markers on draft screen as well as missing or wrong Aghanim's tooltips.
Дальше...