A new Steam client has been released and will be automatically downloaded.
General- Fix a possible crash for users with around 25,000 or more games
 
- Fix a hitch for users with large libraries after clicking past the first page of the install wizard.
 
- Fixed current step status being truncated in the Library while installing a game
 
- Fixed a bug with not restoring missing symlinks when verifying integrity of game files
 
Library- Achievements that track progress will now display progress in their hovers on the game details page
 
Steam Input- Added options for joystick deadzones sources. Modes can now use no deadzone, the deadzone from the controller’s calibration, or a custom deadzone. Joystick modes bound to joystick outputs will default to have no deadzone.
 
- Increased responsiveness of Action Set and Action Set Layer changes bound to button presses
 
- Fixed an issue where radial menus could send the previously highlighted item when clicking before the radial menu is fully on-screen
 
- Fixed some cases where games rapidly turning on and off rumble could cause hitches for Switch Controllers.
 
Remote Play- Fixed error launching the streaming client on some Windows systems
 
- Fixed potential streaming client crash when starting the stream
 
- Use VA-API 0.2 on Linux for optional hardware decode functionality, depends on up to date 32-bit libva packages for your distribution
 
macOS- Fix mouse input sometimes failing to work in browser window iframes.
 
Linux- Offer better diagnostics when Steam Play tools cannot be removed due to dependencies. Improve overall robustness.
 
- Updated fossilize layer to be compatible with recent Proton Experimental
 
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