An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Fixed Crasher's contract objective pointing to the wrong map
 
- Fixed the Escape Hell contract objective not triggering on some maps
 
- Fixed a materials problem with the More Gun Marshal
 
- Fixed a materials problem with the Ghoul Blaster war paint
 
- Fixed overlapping character audio during some of the new taunts
 
- Updated ctf_crasher- Fixed some instances of the announcer being interrupted by casual mode lines
 
- Cleaned up some logic safeguards that have proven unnecessary post-release
 
- Fixed giant deaths despawning pumpkin bombs
 
- Fixed nag lines not properly disabling on first flag pickup
 
- Extended non-buildable area around flag to prevent blocking giants
 
- Updated koth_sawmill_event- Fixed a bug where players could be stuck with low-gravity
 
- Fixed a bug where players could hit their head on the kill trigger for catapulted enemies appearing from the underworlds deathpit
 
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