Тогда название Classic ему не подходит. Нужно сменить что-нибудь на Heavy.
Вот что я предлагаю:
Код:
"zm_classes"
{
"zombie_speed"
{
"classname" "Speed"
"model" "models/player/zh/zh_zombie003" // This file should also be added to the models.cfg as normal.
"health" "1500"
"speed" "500.0"
"jump_height" "0"
"knockback" "4"
}
"zombie_classic"
{
"classname" "Classic"
"model" "models/player/zh/zh_zombie003" // This file should also be added to the models.cfg as normal.
"health" "1500"
"speed" "250"
"jump_height" "0"
"knockback" "10"
}
"zombie_heavy"
{
"classname" "Heavy"
"model" "models/player/zh/zh_zombie003" // This file should also be added to the models.cfg as normal.
"health" "3500"
"speed" "200"
"jump_height" "0"
"knockback" "2"
}
"zombie_crisp"
{
"classname" "Jump"
"model" "models/player/zh/zh_charple001" // This file should also be added to the models.cfg as normal.
"health" "1500"
"speed" "250"
"jump_height" "300"
"knockback" "12"
}
}
Здесь я выделил бронебойного в отдельный класс. Что скажете?

Ещё неплохо бы было ему соответствующую модель поставить.