Updates to Garry's Mod have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:
Garry's Mod- Fixed aim snapping away when someone enters a vehicle in multiplayer
- Fixed rare Jalopy crash when running down NPCs
- Fixed crash when turning on flashlight
- Now shows only SWEPS that are on the server when in multiplayer
- mp_forcecamera now defaults to 0 (in line with previous versions)
- Blocked setting con_logfile from Lua code
- Fixed undo error when rejoining servers
- Fixed bullets doing damage even if damage set to 0
- Fixed clientside ragdolls being weird when shot
- Changed the way clientside scripts are loaded to avoid double init
- Fixed Female_04 animations (Nickolas George)
- Added debug command line -numshadowtextures to set the amount of shadow depth textures
- Fixed double firing bug when clicking on the context screen
- Fixed lamp textures not always duplicating properly
- DS now determines whether content is installed before allowing spawn (Fixes Jalopy spawn crash)
- Fixed NPCs dying instantly on DS
- Fixed crash when spawning rollermine on DS
- Fixed spamming "SERVER:" before Lua output on DS
- Fixed weapon names sometimes showing blank in the Hud Pickup indicatorFixed problems using some enums (like MASK_SHOT) Fixed ScalePlayerDamage hook
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