|  19.07.2011, 02:30 | #1 | 
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				 Brink Updated 
 
			
		
			
		
			Update Includes:Дальше...Balancing: Lowered Hacker terminal disarm rate to 0.6 (from 0.9) 
Spectator mode: Added new HUD displaying objective information 
Server Browser: Added dedicated/listen server type filter 
Added server information to map loading screens in multiplayer. Server admins can customise this via the following cvars: 
 si_website 
si_adminName 
si_email 
si_irc 
si_motd_1 
si_motd_2 
si_motd_3 
si_motd_4 
Spectator mode: Added faction colors to player names 
Spectator mode: Health bars now visible when looking directly at players 
Stopwatch mode: Added 10 seconds to each defending team's spawn time 
Stopwatch mode: Added support for custom defence respawn timer adjustments via g_stopWatchDefenceRespawnTimerAdjust 
Stopwatch mode: Added objective timing information to Stopwatch review screen 
Added support for listing players steam id's via the listSteamIds cvar 
UI: Added automatic scrolling when typing in chat boxes 
UI: Stop context menus receiving focus when they are disabled and inactive 
UI: Game now forces a refresh of the notifications screen each time it is activated 
UI: Set focus to default (first) list item each time the notifications screen is activated 
UI: Updated two text strings for German and Italian, as "Game mode" and "Play mode" incorrectly used the same word 
Fixed player nametags disappearing despite not being affected by Flashbang 
Fixed boat shaking for clients in CCity and Shipyard opening cinematics 
Fixed Aquarium only ever logging one objective being completed 
Fixed having your weapon stuck in iron-sights for the entire refire duration when needing to perform an auto-reload Fixed issue with caltrop models not always being updated properly
 
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