Updates to Blood Bowl: Legendary Edition have been released. The updates will be applied automatically when your Steam client is restarted:
Private Leagues with "Open League" settings:
- It is now possible to create private leagues with settings similar to the current Open Leagues (Auld Wold, Naggaroth Open...).
 
- These new leagues can be found in the League Finder tool (Type of league: Public League, Manager: Community).
 
- It is possible to blacklist coaches when managing these leagues (Manage League, Teams, Blacklist).
 
- Require Application (Yes/No): If set to No, teams can take part in the league without submitting an Application.
 
- Only new teams (Yes/No): If set to Yes, only teams that haven't played a match can join the league.
 Different settings for Matchmaking and Challenge are available (Ranked/Unranked).
 
Fixes
- Fixed a match lock up when trying to stand up a Vampire that failed his Blood Lust roll.
 
- Fixed an exploit allowing to Blitz with more than one player in a turn.
 
- Fixed a Turnover happening after catching the ball at Kick-Off.
 
- Fixed Stab always used with Stakes.
 
- Fixed an issue with players that cannot Blitz after some Kick-Off events.
 
- Fixed a crash on High Kick event when selecting a player not on the pitch.
 
- Fixed a crash on Touchback when selecting a player not on the pitch.
 
- Fixed Horns still active after a Block or Blitz.
 
- Fixed Shadowing and Tentacles being re-rolled when result is 0.
 
- Fixed Star Players losing skills when playing with an exported team.
 
- Fixed Blizzard allowing passes greater than Short Pass (player & AI).
 
- Fixed Piling On sometimes freezing the game when used with the ball or on the ball carrier.
 
- Fixed Leap where the player would roll for Leap multiple times.
 
- Fixed Diving Tackle asked on a Leap.
 
- Fixed the ball boucing twice at Kick-Off.
 
- Fixed Blood Lust rolled when throwing a Bomb.
 
- Fixed the timer of the Follow-up popup.
 
- Fixed Hand-Off working on Hypnotized player.
 
- Diving Tackle: Updated the popup to show the log.
 
- Diving Tackle: Will not be asked on an unmodified Dodge roll of 1 or 6.
 
- High Kick Event: The game will no longer put a random player at the ball destination on the timeout.
 
- Updated the Re-roll popup to display correct informations with Shadowing and potentially other skills (ie for Shadowing: "You got 6 and require 6" instead of "You got 6 and require 8").
 
- Added Tackle to the Optional Skills Block window.
 
- Blitz Mode: Sponsor now gives more cash at the end of the season (5 periods in Campaign) before players are paid.
 
 Blitz Mode: Fixed a bug in Campaign where players were paid at the end of a competition instead of at the end of the season (5 periods).
 
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