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Регистрация: 28.07.2007
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Nuclear Dawn Update 6.1 (March, 2012):
New Features: - Added support for setting clan/group association (options>other>clantag). - Added new clan-based achievements: Ants, Locusts, Legion, Playground Bullies, Strength In Numbers, and Traitor. - Added ability to teleport between your team's transport gates (use the USE key, default E on a gate). - Added ability for commander to manually power down most structures to free up power for others. Other enhancements - "Enemy spotted" radio command now does short, red minimap blip on any enemies near pointing direction. - Squad preference is now remembered across team and map changes. - Join button on squads now becomes "Leave" for squad you are currently in. - Touched up scoreboard to allow showing longer names and clan tags, as well as making commander more visible. - Added scoring for ammo given via pack and hypospraying teammates. - Enabled joystick/gamepad options in Mouse options (FPS only!). - Made "No artillery in range" message more visible. - Added new "Other" options tab to expose more configuration options (including game hints, steam cloud, server download filter, and more). - Removed spectate tab from server browser until full Source TV support is available. Balance Changes: - Hypospray from supply station is now rate-limited similarly to grenades. - Lowered ammo pack max carry to 2. - Now only one ammo pack per player can be deployed at once, similar to med packs. - Ammo packs from supply station are now rate-limited at a slightly less frequent rate than grenades. Oilfield final: - Renamed oilfield_beta to oilfield - Added new overview map and loading screen - Added 4 extra tertiary points - Fixed plants sticking through container near ct base - Fixed floating fueltruck and container - Fixed small ladder issue on one of the fueltrucks - Fixed small displacement issues Fixes: - Fixed and improved a wide range of prop collisions. - Fixed right-click no longer working to cancel building of a structure. - Fixed a case where the health hud indicator would get stuck at the top of the screen. - Fixed client crash when connecting to a server with a misconfigured download url. - Fixed explosive grenade types not counting toward Plenty To Go Around achievement. - Fixed a rare case where players could spawn without weapons. - Fixed issues with some weapons not tracking properly for Headshot achievement and added progress indiciator. - Fixed in-bunker commander kills counting toward Golden Targets achievement. - Fixed commander chat history being cut off by a character for full-width text. Server changes: - Server browser no longer adds tags for secure/insecure (use existing, separate filter for these). - Added option to have teams swapped at round end (mp_roundend_teamswap). - Added option to force players to auto-assign selves to teams (mp_force_autoassign, will tag server with forceautoassign). - Improved and fixed portions of team balance logic. ![]() Дальше... |
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