![]() |
![]() |
#1 |
Новостной бот
Регистрация: 28.07.2007
Сообщений: 15,802
Поблагодарил(а): 0
Получил(а): 7 "Спасибо" за 7 сообщений
Сказал(а) Фууу!: 0
Сказали Фууу! 2 раз(а) в 2 сообщениях
Репутация: 17 ![]() |
![]()
Update Notes 18th January 2013
Build 2089 Crashes/Freezes ⢠Further fixes for crashes that occur during gameplay and loading screens ⢠A fix for incompatibility with AVG has been added. ⢠Improvements to how the game now handles destruction of large objects ⢠Fixed a crash related toclicking the Ranked Match button on the main menu Balancing/Gameplay ⢠When Zombies are killed they no longer spawn where they die ⢠Some improvements to map specific spawn points ⢠The player can no longer move faster by jumping or falling when carrying game mode objectives ⢠Improvements to placement of individual blocks ⢠Further improvements to Constructs to prevent players from becoming trapped ⢠Sniper Rifle fix for accuracy at distance ⢠Land Mines can now be destroyed by direct weapon fire Graphical/HUD ⢠Following requests from the community the reticule now adds a visual indication when you hit someone (turns red briefly) ⢠Additional graphics settings have been added to the settings menu ⢠Some improvements to ATI graphics card compatibility ⢠On the choose match screen the correct minimap is now shown for Double Dragon User Interface ⢠Minor improvements to menu screens Language Specific German ⢠Improvements to text in menus French ⢠Improvements to text in menus Spanish ⢠Improvements to text in menus Russian ⢠Improvements to text in menus Italian ⢠Improvements to text in menus Polish ⢠Improvements to text in menus Update Notes 11th January 2013 Build 2055 Servers ⢠Reduced lag Crashes/Freezes ⢠Destroying large structures no longer crashes the game ⢠Significant number of fixes to crashes occurring in game, and during loading ⢠Resolved desync between client and server, which in turn has fixed multiple other gameplay issues Balancing/Gameplay ⢠Improvement to the range of the Snow Blower ⢠Increase to the range of the Sniper Rifle ⢠Decreased RPG's damage to players and landscape ⢠Decreased RPG's knockback on players ⢠Increased RPG's splash damage ⢠Landmines now explode when buried ⢠General minor balancing for the Shotgun ⢠Rocket Turret's countdown timer is no longer visible beyond approximately a 20 block radius ⢠Timers for Dynamite & Rocket Turrets are no longer visible to the opposite team ⢠Players can no longer be trapped inside blocks placed by other players ⢠Synchronised hit splash effect and audio feedback when successfully shooting players ⢠Unintentional voice chat function has been disabled ⢠Choosing 'Quick Match' or 'Ranked Match' now provides a searching message to reassure players that the mode is loading Graphical/HUD ⢠Graphical optimisation to Flare Block lighting ⢠In game text improved ⢠Shader based performance improvements Translated Versions ⢠Addition of Polish, Mexican Spanish, Turkish, Russian, Brazilian and Portuguese translated versions. Update Notes 21st December 2012 Build 1975 Winter Content Pack A stack of FREE content is up for grabs in our brand new Winter pack update - the debut of the classic Capture the Intel game mode, a brand new weapon, the Snow Cannon and 4 new maps, including Heisville, the hugely popular World War 2 map from 0.75, created by the Ace of Spades map-making competition winner, SIMOX, which was voted for by the Ace of Spades community. ⢠New Map: Castle Wars inspired by RuneScapes minigame namesake. ⢠New Map: Heisville World War 2 mayhem created and chosen by the community. ⢠New Map: Block Ness a lake, a frozen monster, a host of possible tactics. ⢠New Map: Arctic Base unleash a Cold War, literally. ⢠New Map: Double Dragon because one dragon just isnt enough. ⢠New Game Mode: Capture the Intel CTF Ace of Spades style ⢠New Weapon: Snow Cannon A winter themed weapon that fires snow blocks. ________________________________________ Fixes, Tweaks, and Additions Servers ⢠Addition of Australian servers Crashes/Freezes ⢠Crashes due to running the game in translated versions have been fixed. ⢠Crashes relating to spectator mode have been fixed. Balancing/Gameplay ⢠The Rocket Launcher has received some balancing tweaks. ⢠The Jetpack has received additional balancing. ⢠The SMG has been rebalanced. ⢠The Shotgun has been rebalanced. ⢠The Sniper Rifles scope now has improved zoom. ⢠The Sniper Rifle has been tweaked to reintroduce recoil. ⢠The Pistol now has a reticule in and out of aim. ⢠Fix for Grenade damage. ⢠Ammo amount for the Drill Gun and Dynamite has been tweaked. ⢠Melee damage is more consistent. ⢠Knockback from explosions has been tweaked. ⢠Land Mine has received some balancing tweaks. ⢠The Rocketeers walk speed has received a slight increase. Graphical/HUD ⢠New Gravestone model introduced Update Notes 19th December 2012 Build 1881 Here are the latest build notes... Crashes/Freezes ⢠Zombie mode servers no longer result in a blue or grey screen on joining ⢠Zombie Mode no longer results in the game crashing during the loading screen. ⢠Various mid game crashes have been resolved. ⢠Crashes whilst choosing class have been resolved. ⢠Various game loading crashes have been resolved. ⢠Various map change crashes have been resolved. ⢠Temporary fix for crashes caused by special characters in Steam names. Balancing/Gameplay ⢠Additional tweaks to Jetpack balancing. ⢠Crates can no longer be completely hidden by placing blocks inside them. ⢠Additional balancing to death and gravestone explosion damage. ⢠Respawn timer extended to allow for class change without a point penalty ⢠Balancing to the number of blocks a player spawns with. ⢠Balancing to character movement speeds ⢠Increased aim speed for Rocketeers turret. ⢠Balancing world block health and prefab block health ⢠Soldier body health is slightly lower ⢠Engineer non-jetpack jump height is lower ⢠Dynamite has had multiple balancing changes ⢠Super spade has received multiple balancing changes ⢠Rocket Launcher has received multiple balancing changes ⢠Sniper rifle damage increased, ammo increased and recoil removed User Interface ⢠Improvements to the server select page to help players better identify servers, and choose the server that will provide the best performance for their location. ⢠Various text corrections. ⢠Various fixes to font sizes. ⢠Improvements to control settings menu. Graphical/HUD ⢠Colour of the sea is no longer changed by crouching. ⢠Diamond carriers view is no longer obstructed by diamond icon. ⢠Graphical fix to game loading screen when maximising window. ⢠Game resolution is no longer reset after reloading the game. Misc. ⢠Taskbar icon now matches the client icon. ⢠Improved detection for achievement awards. Language Specific German ⢠Various translation fixes for achievements, menus & in game text. French ⢠Various translation fixes for achievements, menus & in game text. Italian ⢠Various translation fixes for menu & in game text. Spanish ⢠Various translation fixes for menu & in game text. Дальше... |
![]() |
![]() |
![]() |
Закладки |
Здесь присутствуют: 1 (пользователей: 0 , гостей: 1) | |
|
|