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Регистрация: 28.07.2007
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SEv2 Update 1.06: 20th August 2012
New Features/Content: - New multiplayer mode : Capture The Flag, available for all multiplayer maps. - New multiplayer map: Inferno. Fixes: - Fixed player names sometimes failing to display on leaderboard screens. - Fixed frontend cutscenes failing to play after some multiplayer lobby errors. - (Dedicated server) Fixed setting of passwords. - (Dedicated server) Fixed game type reporting when listing map rotation. - Fixed scores shown on Steam server info dialog. - Fixed co-op difficulty sometimes changing from the chosen setting on starting the game. - When setting a password on creating a multiplayer game, it's no longer necessary to hit Enter before selecting the Accept button. - The default multiplayer gametype is now Team Deathmatch. - Fixed weapon description failing to update on the in-game loadout menu. - Fixed players sometimes wrongly entering the co-op lobby screen on joining multiplayer through invites or Steam player lists. - Fixed blank lobby names sometimes being set on player-hosted multiplayer games. - Fixed some objects being possible to see through by crawling right up to them in scope view. - Fixed lobby error messages failing to display after being invited to a game. - Fixed player gaining a point for shooting an enemy-placed explosive. - Fixed some instances of tag assists being registered multiple times. - Stop players swapping teams when the opposing team is already full. - Fixed some very long chat strings being cut off. - Voice chat is limited to the players' own team in appropriate multiplayer games. - Fixed AI enemies sometimes appearing in arbitrary idle animations when being carried by the player. - Self-tagged scoped kills stat is now correctly tracked in team-based multiplayer games. - Fixed no-cross objects sometimes appearing in unsupported game modes. If you encounter problems, please contact us on: [email protected] Дальше... |
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