![]() |
![]() |
#1 |
Новостной бот
Регистрация: 28.07.2007
Сообщений: 15,802
Поблагодарил(а): 0
Получил(а): 7 "Спасибо" за 7 сообщений
Сказал(а) Фууу!: 0
Сказали Фууу! 2 раз(а) в 2 сообщениях
Репутация: 17 ![]() |
![]()
2013-01-14: v1.09
----------------------- MAJOR: - Merchant Republic gameplay (Duke or higher tier Republics with a coastal capital) - Added a 'Grant Independence' diplomatic interaction - Titles can now automatically change name depending on the culture of their top liege - The Reign length opinion modifiers are now dependent on how long a character has been the liege of someone, not how long the primary title has been held - Added 1241 Bookmark - "The Mongols" - Save file transfer now works on Mac - Reduced max demesne size from ruler tier, especially for Dukes - Reduced the effect of Stewardship on max demesne size (now 15%, down from 25%.) - Added a max demesne size bonus (+1) for dukes with more than one duchy - Increased the Prestige effects of a rank difference in marriages by a factor of 5 - All merc regiments now grow in max size over time - Added more mercenary bands: Finns, Lapps, Abyssinians, Nubians, Lithuanians, Scots, Irish and Alans - Added Ultimogeniture succession law - Added Tanistry succession law MINOR: - Fixed a bug with religions that have become or stopped being heresies not being correctly reset on reload - Sunset Invasion: Slightly increased the arrival strength of the Aztecs - Increased the strength of the Timurids - Added a hidden event that clears diplomatic immunity from faction members if the faction leader dies while waiting for the liege response to an ultimatum - When forming the Roman Empire, de jure assimilation into the Byzantine Empire is now carried over - Fixed a bug allowing you to declare excommunication wars on lieges above your immediate liege (the war would then invalidate) - AI: Will not attach units to allied units unless they are in the war target area - Fixed a bug where a king who was also emperor lost the empire title in a civil war, but retained all dukes as vassals under the kingdom - Fixed a crash in the province view - Retinues no longer cost maintenance when you are out of money ( since they do not reinforce when you are out of money ) - Fixed a rare crash that could occur when a character was exiled from the last existing republic - Fixed a bug with de jure withdrawal out of empires where the counter would reset and nothing would happen - AI: Infinitesimal chance that the AI will fold to faction demands from tiny factions - Fixed some bugs with the outcomes of the Imperial Reconquest CB - Fixed a bug with characters not always returning correctly from foreign courts - Fixed a CTD with the GamersGate in-game store API if there was a network error - Forbidding councillors from leading armies is now saved - Forbidding councillors from leading armies will no longer lead to an out of sync in multiplayer - Fixed issue where a settlement could be awarded to an enemy after a siege was won - Character screen no longer moves to front when it updates its data - When creating a new unit one subunit will automatically transfer over if the selected unit has at least two - Added a message for when someone takes over as a faction leader - Prerequisite building missing text in building tooltip is now localized - Fixed issue where character browser was showing some rulers when set to "all characters" and "no rulers" - AI: Fixed a somewhat borked odds calculation vs attached units - Army AI: Fixed an indecision issue - will be more determined to hunt down certain armies - Army AI: Fixed a bug with splinter armies putting the whole agent into retreat mode - Army AI: Fixed a rare collection livelock issue if a splinter army was besieging a holding - Army AI: Fixed a glitch with the potential target province calculation due to moving enemy units - Claimant Factions are no longer valid for non-elective titles if the claimant has no claim - Fixed a confusing "any demesne title" trigger tooltip - Removed the kingdom of Pommerania from the de jure HRE - Liege levy maintenance cost is now shared with sub vassals - The old liege now only gets weak claims on members of successful independence factions - Fixed a rare crash in AI flank leader unit assignment - Fixed an issue that could allow vassals of vassals to launch independence faction wars - Independence faction wars are now invalidated if the pre-war liege becomes vassalized himself - Fixed a bug where the successor of an Ecumenical Patriarch (or a vassal Pope) could change religion to the liege's. - Vassals of vassals can no longer start claimant factions for claimants in another realm - You now correctly gain Piety for granting bishoprics to courtiers - Muslim rulers no longer get Piety for creating a random mosque holder - Hamburg and Celle now have ports - Province of Alexandria adjusted to include the site of the actual city - Gender corrections to certain characters - Added missing parents for Roupen I of Armenia Minor - Fixed broken House Oitir dynasty - Fixed several Mongol characters having the wrong religion - Constantine de Hauteville is no longer female - Gytha Thorkelsdottir now has the correct deathdate - Louis d'Evreux now has the correct mother - Fixes to Václav II and descendants - William 'Adelin' now has the correct deathdate - Miscellaneous database corrections to the de Luxembourg dynasty - Miscellaneous database corrections for the Normans and the 1st Earl of Chester - Fixed the birthdate of Saint Louis IX of France and his brother Robert of Artois - Switched culture for two characters from Irish to Scottish - Fixes to Danish and Norwegian bastards - Added the Hvide Bishops of Roskilde - The culture of Khwarizm now changes to Turkish at the correct date - Updated the Jarls of Västergötland - Fixed various issues with wrong or missing mothers for Frankish characters - Fixed the lineage of Erik III of Denmark - Added new Maghreb Wikipedia links - Tweaked deathdate of Mubashir, Duke of Mallorca, and made him eunuch - Fixed the spelling of the de Cuiseaux dynasty - Corrections to the Af Sverker family - Fixes to the ruler history of the Perigord and La Marche counties - The Pirate King Kyrillos is now correctly imprisoned when captured through event - Added dynasty and descendants to Umar ibn Khattab - Fleshed out the the Rassid dynasty of Yemen - Additions to the Banu 'Amir dynasty and its descendants - Various changes and additions to the Hammudid dynasty - Added the Mayzadids of Hillah - Updated the Scottish name list - Minor changes and additions to the Italian name list - The Umayyad and Hashimid now have Muslim-style Coats of Arms - Added some missing Dukes of Brittany - Namechanges for several Scottish characters - Constantinople is now protected by the Theodosian Walls - Some corrections to Swedish kings and their families - Links for Hungarian names added - Changes to the Baltic pagan setup - Corrections to Birger Jarl's family line - All Armenian characters are now Miaphysite - Added descriptive texts of all buildings - Fixed issue with certain buildings referring to an obsolete Seljuk title - Updated the credits - Basra and Tigris now have the correct ruler in 1152 - Blocked claimant factions for vassals of vassals under Medium or higher crown authority - Blocked most factions for vassals of vassals under Medium crown authority in addition to High and Absolute - Fixed a problem with the limit of children for heirs - AI: Fixed a bug with it not dismissing liege levies when done with them - The pre-spawned 1066 conquest armies in England now suffer normal attrition - Event spawned civil war armies now suffer normal attrition - Made the bastard birth event (450) more common - If married, women now fool their husbands about the parentage of children born from the bastard birth event (450) - Fixed a bug with kingdom adjudication and barony tier titles under lieges with split allegiances - Lowered the inheritance chance a bit for most congenital traits - Fixed some glitches with the Mongol conversion events - There is now a chance that the Ilkhanate will convert to Nestorianism - There is now a small chance that the Golden Horde will convert to Nestorianism - AI: Tweaked the effect of the Content trait on the creation and joining of Claimant factions - AI: A bit smarter about launching claimant ultimatums - Diplomacy View: Fixed a minor prestige tooltip issue when marrying lowborn characters - AI: Vassals of a conqueror's title should not support claimants of another culture - DoW AI: Now more aware of the possibility of mercs and the military value of Gold - AI: More keen on using mercs if even slightly outnumbered - AI: Very rich states are now more likely to use multiple merc regiments if needed - Renamed the merc fleets after sea zones - Added a hidden event to disband William's special invasion fleet - AI: Lords and their heirs always answer each other's call to wars - AI: Fixed a bug that could prevent the passing of laws - AI: Smarter about trying to institute Agnatic-Cognatic law - Retinues are now correctly passed on to the _player_ successor, not the primary title successor - Fixed a crash bug in the Diplo and Province views with character with a null list of enemies - Fixed a bug where characters inherited debts - Fixed a minor bug in the effect 'vassalize_or_take_under_title' that would allow vassalization of unvassalizable titles like the Hashashin - The religious CB now vassalizes lords of your own religion in the target Duchy - AI: Fixed an issue where lords would marry off their councillors matrilineally to lowborn courtiers - Fixed a bug with succession law opinions of children not of their parent's dynasty - Optimized the line of succession calculation code - AI: Fixed some bugs with elective successor choices - Fixed (hopefully) a gross bankruptcy bug with the 'transfer_scaled_wealth' effect - AI: External powers now more aggressive against civil war revolters - Various code speed optimizations - Fixed another bug with dead character in the Allies list - AI: Husband and Wife always answer each other's calls to war - Reversed the order of rulers in the Title History View (latest now on top) - Invasion AI: Fixed a bug where fleets were afraid of loaded armies on enemy fleets - Army AI: Fixed a brain death issue when under invasion by a Mercenary company whose unit was destroyed - Army AI: Fixed an issue where it would not raise its own demesne ships - AI: Will tend to hand out the latest acquired baronies rather than the oldest - The Traitor opinion is now inherited by ruler successors - Calling someone to war now makes them dislike you by the same amount you will like them for answering - Conquerors (rulers of conquered titles) can now call on rulers from back home (Cultural Bonds) while defending against other cultures - Fixed a rare crash in the Diplomacy View - The 'vassalize_or_take_under_title' effect now correctly restores the taker liege afterward - Fixed a bug where certain event effects in CBs could take Patrician titles - Fixed a bug with the backend poster not having a HTTP POST timeout - Fixed a bug with the random seed in event effect descriptions not matching the actual effect - Fixed a bug where rampaging mercs would make an invalid DoW - Fixed a bug preventing you from nominating bishop successors - Muslim pulse events are now triggered correctly - Fixed misplaced IF in decadence_invasion - Added additional rulers to Chalkidike in the history database - Chancellor event while improving relations is now properly triggered - Fixed error in polygamy event - Fixed issue with event where a character tries to free his/her spouse - Added missing parents to several Arabic characters - Added additional Alan dynasties - Fixes to several Welsh dynasty names - Some Armenian dynasty names are now Greek as intended - Fixed the dynasty of Udalard de Besalu - Characters older than 50 will no longer fight in tournaments - Fixed pronoun error in Guardian event - Removed superfluous church opinion effect from several Muslim-only event modifiers - Fixed issue where the wife of a courtier could suggest a new Lord Spiritual - Fixed option effect in event 1009 - Added additional Irish and Welsh dynasties and characters - Added missing parents for the Riyahdids - Added Muslim Hafsids of Crete and the Anemas dynasty - Tatikios now has Greek culture and is employed by Alexios Komnenos - Various additions to Norwegian and Irish family trees FOR MODDERS: - The event trigger and effect 'any_faction_backer' without a 'faction' field now work for the backers of all factions - The 'copy_title_history' effect now also copies de jure assimilation - Fixed some bugs with the 'de_jure_liege_or_above' and 'de_jure_vassal_or_below' triggers - Character event flags are now shown in the portrait debug tooltip - The modifier 'assassinate_chance_modifier' on the acting ruler now has an effect - Added trigger 'is_at_sea' - Added trigger 'is_patrician' - Added trigger 'is_merchant_republic' - Removed unused on actions 'on_siege_won' and 'on_siege_list'. - Added on action 'on_siege_over' which triggers for all characters in the province - Exported PATRICIAN_CAMPAIGN_FUND_FACTOR to defines - Exported DOGE_SUCC_RANDOM_FACTOR to defines - Added effects 'embargo' and 'lift_embargo' - Added trigger 'has_trade_post' - Added event target 'trade_post_owner' - Added event effect 'seize_trade_post' - Added 'attrition' field to the 'spawn_unit' effect. This is an attrition multiplier. - Added 'cuckoo' (impregnation) console command - Added 'culture = random' to 'create_character' and related event effects - Added 'rep_trade_posts' Plot type - Added define 'ENFORCE_ONE_OF_EACH_HOLDING' (Require players to build at least one City, Temple and Castle in each province) - Added event target 'plot_target_province' - Added a 'capital_holding' event target - Added trigger 'num_of_trade_posts' - Added trigger 'num_of_trade_post_diff' - Added event trigger 'any_trade_post' - Added event effect 'any_trade_post' - Added event effect 'random_trade_post' - Added 'same_religion = yes' field to the effect 'vassalize_or_take_under_title'. It will only vassalize rulers of the taker's religion - Added 'is_patrician' filter to events - Increased max demesne size limit for Patricians by 1 (define DEMESNE_MAX_SIZE_PATRICIAN) - Added trigger 'any_attacker' (war scope) - Added trigger 'any_defender' (war scope) - Added 'inherit' field to opinion modifiers ![]() Дальше... |
![]() |
![]() |
![]() |
Закладки |
Здесь присутствуют: 1 (пользователей: 0 , гостей: 1) | |
|
|