An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Fixed missing nomip/nolod for Sniper's zombie image in the main menu
 
- Fixed the match status HUD not being hidden during freezecam screenshots
 
- Fixed the Safety Stripes hiding the Soldier's hat
 
- Fixed tournament medals moving around while using the Taunt: Deep Fried Desire 
 
- Fixed a problem on ctf_crasher related to infinite giants
 
- Updated pl_sludgepit_event- Fixed skeletons/ghosts being able to spawn again if the cart backs up over a checkpoint
 
- Added an extra resupply locker in BLU's first spawn
 
- Added a few more Mann brothers voice lines and fixed the map description
 
- Added Soul Gargoyle pickups
 
- Replaced a few skeleton spawns and reduced amount of skeletons that spawn on each cap
 
- Made the map a bit spookier
 
- Updated plr_hacksaw_event- Changed the roofing near the finale, preventing players from walking from one barn balcony to the other
 
- Replaced barn balcony windows with widened doorways to streamline movement
 
- Fixed the VO in the underworld playing multiple times
 
- Fixed floating candles when the graves were destroyed
 
- Updated the HHH to use the new "SetModel" input
 
- Delayed final capture VO so they're more audible
 
- Adjusted prop fades
 
- Adjusted detailing
 
- Updated cp_spookeyridge- Added significant health and ammo packs to underworld
 
- Reduced damage dealt over time in underworld
 
- Updated portal particles to stand out more in overworld (Thanks FissionMetroid!)
 
- Added small healthpack to upper drop down area next to last
 
- Adjusted ammo pack sizes around map
 
- Slightly tweaked pumpkin bomb and coffin placement
 
- Fixed a few areas you could get stuck in
 
- Expanded area around coffins that won't allow teleporters
 
- Fixed some minor clipping/collision issues
 
- Adjusted some prop fades
 
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