Updates to Dino D-Day have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
- Grenade throwing is now more responsive
 
- doesn't hitch when you click to throw.
 
- ddd_mp_winlimit now works.  Server admins, use this to trigger change levels based on round points.
 
- sv_auto_team_switch ConVar added.  Server admins, use this to suppress automatic team switches if you want to use your own.
 
- Loading screens now show the map that is loading.
 
- Draw distance bug addressed.  Models shouldn't fade away on lower Effect Detail settings.
 
- Fixed bug relating to pterosaurs being dispatched to water.
 
- Fixed Add Server pane in the server browser.
 
- Added kill assists.
 
- Nerfed Dilophosaur bullet damage just a little bit.
 
- Added view model lag (the good kind of lag).
 
- Reduced mouse sensitivity when you are scoped in with a sniper rifle.
 
- Touch-ups to the Desmatosuchus model.
 
- k98 now reloads with a strip clip.
Fixed reload bugs in the sniper rifles.
 
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