An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Fixed the air detonation radius for stickybomb jumps
 
- Fixed stickybombs not using distance falloff during damage calculations for the first 5 seconds after being created
 
- Fixed grenades not dealing consistent damage against buildings and Mann vs. Machine tanks
 
- Fixed the Marksman's Mohair hiding the Sniper's hat
 
- Fixed the Crit Boost material effect for the Panic Attack
 
- Updated Mann Co. Store prices for foreign currencies to current USD equivalents
 
- Updated the kill icon for the Panic Attack
 
- Updated the equip_region for The Person in the Iron Mask
 
- Updated The Quickiebomb Launcher- Fixed stickybombs not destroying enemy stickybombs
 
- Fixed stickybombs fizzling faster than they should
 
- Mannpower update- Fixed not always being able to equip the grappling hook 
 
- Fixed switching to the grappling hook from a weapon that prevents switching
 
- Fixed the grappling hook attaching to players that are dead or no longer exist
 
- Updated the Vampire powerup to give health for damage done by Sappers
 
- Increased the spawn invuln time from 6 seconds to 8 seconds
 
- Added enemy team func_nobuild volumes to the capture zone areas in ctf_foundry and ctf_gorge to prevent spawn-camping sentries
 
- Updated ctf_gorge- Fixed players being able to get outside of the map
 
- Opened access to the flat rooftop by the capture zone area
 
 
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