An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Fixed a server crash related to the Spy sapping buildings
 
- Fixed the Battle Bear not using the correct skin for team BLU
 
- Fixed a materials problem with the Taunt: Tailored Terminal
 
- Fixed missing sounds and smoothed the loop point for the Taunt: Roasty Toasty
 
- Updated ctf_frosty to fix various exploits
 
- Updated pl_rumford_event to fix missing models/materials
 
- Updated pl_frostcliff- Fixed sticky bombs from getting attached to the front of the payload cart
 
- Fixed some window props from hovering
 
- Fixed displacement crack in uphill near A
 
- Fixed few misaligned textures
 
- Fixed players from staying stuck few seconds in old respawn after spawns change
 
- Fixed players from getting stuck between cart and geometry near last pit
 
- Increased RED team spawn time slightly after BLU captures 2nd point
 
- Decreased doorway size near BLU 2nd spawn area
 
- Improved lighting in doorway near capture point D
 
- Improved clipping within map
 
- Updated cp_gravelpit_snowy- Improved clipping
 
- Added missing color correction data
 
- Adjusted BLU spawn to light better and tweak some clipping
 
- Adjusted intensity and hue of lighting in various places for better readability
 
- Fixed soundscape transition bugs
 
- Reduced temperature by 3 degrees
 
- Updated VScript- Updated HLTV placeholder player to not be a valid script entity. This fixes some scripts failing on dedicated servers because the HLTV placeholder player isn't accounted for.
 
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