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Регистрация: 28.07.2007
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An update to DETOUR has been released. The update will be applied automatically when your Steam client is restarted. The major changes include:
- 28 Achievements have been added to DETOUR! - Truck Themes added! You can now stylize your trucks! Themes unlock when you acquire certain achievements. You can change your truck theme in the multiplayer lobby. - GAME MECHANIC CHANGE: Building on a recently destroyed tile will now have a longer cooldown for the player who previously owned it. (4 second cooldown instead of 2 for every one else) - Symmetry modes in the map editor are now correctly labeled - Some memory usage has been decreased, we are no longer loading certain images in the background - Wetlands water now displays properly - Lobby ready signal should not longer be out of sync with clients and host - Turrets now properly lock out at the max limit of 3 - Neutral turrets placed in map editor are now properly claimable in game - Text chat dropshadow removed, no longer double stacked. Text chat should look much cleaner now. - Trucks no longer treat tunnels like road when pathing, and will not longer remain stuck near turrets if there is another route. - Party leader can no longer be changed in lobbies via menu option. Party leader only auto-switches to another player when host leaves the lobby. - Character heads on Challenge screen are no longer too high on some resolutions. - Merger mode has been removed until it functions as intended. - Trucks to Win no longer carries over from singleplayer challenges to multiplayer lobbies (which was causing trucks to win default to be 3, instead of 10) - Scanner Towers cost 5 credits down from 9. - Police and Nail popped-tire announcements no longer claim you are the victim of the attack when you are not. - Air turrets will no longer shoot down bombs of players on the same team. ![]() Дальше... |
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