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#1 |
Новостной бот
Регистрация: 28.07.2007
Сообщений: 15,802
Поблагодарил(а): 0
Получил(а): 7 "Спасибо" за 7 сообщений
Сказал(а) Фууу!: 0
Сказали Фууу! 2 раз(а) в 2 сообщениях
Репутация: 17 ![]() |
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HIGHLIGHTS:
- Added Nyx Assassin, Keeper of the Light, and Visage to the Matchmaking Hero Roster and Captain's Mode! - Added a cooldown to being able to find a match when a player declines or abandons a game. - Added notification for when a Tournament has a live game currently running. GAMEPLAY: - Beastmaster: Fixed Wild Axes working with Refresher. - Beastmaster: Wild Axes no longer provide vision when they aren't flying. - Naga Siren: Fixed Dust of Appearance not working against units slept by Song of the Siren. - Naga Siren: Fixed Ice Blast debuff not getting added to units slept by Song of the Siren. - Naga Siren: Fixed Weave not affecting units slept by Song of the Siren. - Phantom Lancer: Fixed Doppelwalk illusions not correctly replicating their inventory item slots. - Rubick: Fixed Wild Axes being left around when another ability is stolen. - Sand King: Neutrals can now be damaged by Sandstorm. - Templar Assassin: Fixed Meld initial attack doing too much damage. - Slardar: Fixed Bash working while doomed. - Neutrals damaged by an invisible enemy will now try to run away. SPECTATING: - Multiple tweaks to director events and framing. - Fixed particle effects sometimes not drawing while in Player Perspective mode. UI: - Added notification for when a Tournament has a live game currently running. - The kill card now shows a randomly selected item that the killer is wearing. Also reduced its size. - Fixed equipping an item in the backpack not jumping to the correct hero in the loadout - Added Buyback to the spectating stats dropdown. - Added a cooldown for being able to find a match when a player declines or abandons a game. - Fixed Storm Spirit Mega-Kill announcer having the incorrect equip slot. VISUALS: - Fixed Rubick retaining incorrect skins from stolen abilities when returning to his normal model. - Meld damage display is now only shown for successful hits. BOTS: - Significant revision of how bots determine their high-level desires - Roshan desire has been significantly reworked. It's now based on how quickly Roshan can be killed given the available heroes and how quickly enemies can show up. - Evasion desire is now more granular. Things like Blade Fury now cause a range of evasion desire based on the bot's current health. - Fixed case where bots were trying to path to an invalid location when defending their base. - Made bots more aggressive about attacking when defending a lane. - Cleaned up inferred human modes for pushing and defending lanes. - Made bots less concerned about distance when considering an attack on a pinged target. - Fixed bug that made pinged towers less likely to attract allied bots that were doing other high-priority stuff. - Tuned retreat desire values when hurt and close to the fountain. - Made bots somewhat more likely to buy a flying courier. WORKSHOP: - Added a new Import Wearable option to the Publish New Item section of the in-game workshop UI. It will compile, validate, and preview your model before you submit it. When submitting, it also packs the files into a format that makes it much easier for us to bring it into the game. Дальше... |
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