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#1 |
Новостной бот
Регистрация: 28.07.2007
Сообщений: 15,802
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Balance
- Evolving Onos eggs now requires three Hives instead of two. Onos eggs are a complex matter, and are a work in progress! - Reduced Onos armor by 100 (-8%, effectiveness vs. Exos and heavy weapons impacted less because armor). - Welder research time increased from 10 to 15. - Exo armor changed from to 300/390/480/570 to 400/460/520/580. - Welder rate reduced from 125/sec to 90/sec. - Reduced shadow step cost from 15 to 10. - Increased blink momentum to be close to build 220. - Increase start blink energy cost from 8 to 12. - Shift Hatch now creates 2 eggs, but costs 5 resources and has a 5 second cool down (was 1 tres per egg, no cooldown). - Increased trait structure (Shell, Spur, Veil) mature health by ~20%. Also increased their base health to be closer to their previous mature health. - Reduced spore research time from 90 to 60. - Hive build time increased from 150 seconds to 180 seconds. - Reduced Onos Gore range by 0.5 meters. - Added cooldown to shift hatch ability. - Lowered max healing on Crag. - Added minimum healing from Hives. - Changed combat timeout to 4 seconds. - Reduced mega regeneration (max regeneration is now 10 per second instead of 120). - Doubled ARC rate of fire (halved damage) Fix - Fixed bug where the server would leak memory under some circumstances. - The ghost Power Node no longer takes damage, fixes a problem where the Power Node could not be rebuilt after being destroyed in some cases. - Fixed rare bug where a Hive could become invulnerable if it was killed in the same frame as it finishes building. - Fixed sound bug causing ambient sounds in the world to not play correctly. - Fixed unbuilt shifts being able to generate eggs. - Fixed Exo and Mine tooltips. - Fixed regeneration effect showing up in combat. - Fixed the "filter modded servers" option not always working correctly in the server browser. - Fixed ARC targeting issues. - Fixed already recycled units still taking damage. - Added protection against speed hacking. Improvement - Added more loading screen tooltips. - Added a display to the server browser to show the number of servers in the list. Sdk - Added the ability to specify "passes" for build rules in the Builder to setup simple dependency relationships. - Added SoundEffectInstance:SetCoords() function. Дальше... |
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