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Регистрация: 28.07.2007
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Release Notes for 1/9/2013
[MISC] - Added Server Report panel. Player can use this panel to report server for things such as inappropriate content and bad performance etc.. This menu is accessible from the Pause Menu. - Improved competitive matchmaking algorithm to further reduce wait times. - Fixed 'rebuy previous' not working after the first round of rebuying. - Spawn points are now randomized every round. - Whitelisted con_filter convars for debugging. - Fixed damage taken and given not being fully reset in modes that aren't round-based. - Changing mp_warmuptime takes effect immediately. - Added concommands mp_warmup_start and mp_warmup_end, which restart and early terminate warmup, respectively. - Fixed exploit where cl_interp restrictions could be bypassed. - Alias command no longer allows aliasing over existing convars and concommands. - Fixed rare case of maps not matching requested game mode on dedicated servers - The client-side headshot feedback sound no longer plays for the local client when damaging another player in the head with a grenade explosion or when shooting them in the head through another surface (penetration) - Slightly reduced the client-side headshot feedback sound volume (spatialized sound is unaffected) - Fixed nameplate flicker in free cam mode during demo playback. - Fixed wall penetration on Linux dedicated servers - Fixed exploit where grenade projectiles were used to boost teammates. - Fixed a very rare server crash when firing a weapon. - Improved the error message shown when finding a game fails to locate an acceptable dedicated game server formerly reported as DS. - Improved memory management on servers with GOTV enabled. - Changed holiday cheer level to match CS1.6. Дальше... |
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