Updates to Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Source Engine Changes (TF2, DoD:S, HL2 M)
M)- Added a new command "kickall" which kicks all connected clients except for replay, HLTV, and the listenserver host if applicable
 Updated Steam binaries; fixes Linux crash on shutdown or restart
 
Team Fortress 2- Fixed a problem with items not displaying the correct styles
 
- Added a new command "player_ready_toggle" for players to ready-up in MvM mode- Can be bound to any key in the Keyboard tab of the Options dialog
 
- Fixed the Metal Regen upgrade displaying a percentage instead of an incremental value
 
- Fixed a few MvM sounds not being precached properly
 
- Added Taskbar Window Flash and Drum Roll sound on successful match making for Windows users- Sound will play even if the game is minimized
 
- Added difficulty text "Normal" and "Advanced" to the MvM scoreboard when playing official Valve missions
 
- Fixed UI Bugs related to the MvM splash screens (Wave Loss and Victory)
 
- Fixed a UI Bug that would display previous MvM loot on the victory screen for subsequent MvM games
 
- Server browser will now show MvM mission name in the "map" column.  (E.g. "mvm_mannworks_advanced")
 
- Community requests- Fixed a crash when spawning the tank in non-MvM games. Added SetHealth, SetMaxHealth, AddHealth, and RemoveHealth inputs to the tank entity
 
- The tf_bot_add command can now create a bot with a custom name and can create a bot that isn't managed by the value of tf_bot_quota by adding the custom name and "noquota" arguments respectively
 
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