Updates to Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Source Engine Changes (TF2, DoD:S, HL2 M)
M)- Updated client rate value to default to 30000 to improve network performance for most players- Rate was previously set by Steams Internet connection speed setting
 Updated client rate value to be stored in the config.cfg file
 
Team Fortress 2- Fixed a crash caused by a string table overflow
 
- Fixed a client crash related to the freeze panel
 
- Fixed a client crash related to ragdolls
 
- Fixed a client crash related to the Mann vs. Machine upgrade panel
 
- Fixed a client crash related to Mann vs. Machine stats
 
- Fixed a crash related to server plug-ins spawning a Mann vs. Machine Tank before the game is ready
 
- Updated the dedicated server to exit when attempting to start a Mann vs. Machine map with less than 32 maxplayers
 
- Fixed mp_timelimit causing Mann vs. Machine mode to not reset properly when the defenders lose
 
- Fixed the Mann vs. Machine wave loss/victory dialog buttons not being clickable sometimes
 
- Fixed the Mann vs. Machine victory dialog getting stuck on the screen
 
- Fixed the Mann vs. Machine wave summary dialog showing up at the beginning of the first wave
 
- Fixed seeing incorrect upgrades in the Mann vs. Machine upgrade panel
 
- Updated upgrade icons to remove numbers 
 
- Fixed Sentry Busters picking disposable buildings as valid targets
 
- Fixed an instance of the Sentry Buster sound looping endlessly
 
- Updated the backpack image for Archimedes to fix an alpha channel problem
 
- Updated the colors for The Battery Bandolier
 
- Fixed the disconnect reason not being localized properly for Mann vs. Machine mode
 
- Fixed player glow colors not based on player health in some community mods outside of Mann vs. Machine mode
 
- Removed console spew related to missing movement warnings
 
- Updated the matchmaking ConVar tf_mm_strict- A value of 2 will hide the server from the server browser but will still allow direct connections
 
- Updated Mvm_Mannworks- Adjusted clipping on left side drop down where bots may become stuck
 
- Fixed lighting seam near base
 
- Fixed vphysics prop error in console
 
- Minor clipping pass on areas players may become hung up on
 
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