An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Fixed an issue where plugin_load may load a non-binary file type
 
- Fixed an issue where decompressed file sizes were not being checked by the engine
 
- Fixed a client crash related to Unusual items and the character loadout screen
 
- Fixed an item exploit where tools were being used for purposes other than the original intent
 
- Fixed The Shortstop not using its crit sound when firing crits
 
- Fixed the HUD achievement tracker not filtering map-specific achievements
 
- Fixed an issue where character voice lines would be clipped
 
- Fixed disguised Spies losing their disguised cosmetic items when they touch a supply closet
 
- Fixed the HUD 3D Character equipping the wrong item when Spies change their disguised weapon
 
- Fixed the Demoman's shield charge turn rate when using joystick input- Joystick input now matches keyboard/mouse input
 
- Added new promo items
 
- Added ETF2L 6v6 Season 17 and ETF2L Highlander Season 5 medals
 
- Updated the localization files
 
- Updated metal hats to sound like metal when they fall off players' heads
 
- Updated the equip_regions for The Toss-Proof Towel, The Titanium Towel, The Tartan Shade, Marshall's Mutton Chops, Stockbroker's Scarf, The Carl, and The Polar Pullover
 
- Updated cp_dustbowl- Fixed players standing in sky over the beginning of stage 1
 
- Fixed collision on rocks in the front of stage 1 where stickybombs could be placed inside them
 
- Updated cp_junction_final- Players are now prevented from building in spawn rooms
 
- Updated ctf_2fort- Fixed players standing on conduits in flag rooms
 
- Fixed players standing in sky over Red battlements
 
- Fixed a missing face under the stairs in the Blu base ramp room that let players see enemies above
 
- Fixed collision on props under stairs in Red's courtyard
 
- Updated ctf_turbine- Fixed collision on spawn doors
 
- Added prop to facilitate players jumping up to raised platform and fixed surrounding collision
 
- Fixed collision under stairs in mid room
 
- Fixed misc prop collision
 
- Fixed collision on signs in mid room
 
- Fixed the clipping in the rafters of flag rooms
 
- Increased performance with addition of area portals
 
- Added decals under ammo and health packs
 
- Smoothed geometry in the vents
 
- Added nobuild around spawn doors
 
- Added light props over Red and Blu gate 1 doorways
 
- Updated koth_lakeside_event
 
- Updated koth_lakeside_final- Fixed bot navigation errors
 
- Prevented players from building in spawn room doors
 
- Fixed rock piles to mirror on Red and Blu sides
 
- Updated pl_goldrush- Fixed players shooting projectiles through the window in the mining tower into Red's first spawn and Blu's second spawn
 
- Fixed players standing in sky above Blu spawn in stage 3
 
- Fixed player clipping exploit above the Blu exit in stage 3
 
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