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Call of Duty 5: World at War Обсуждаем вопросы связанные непосредственно с игрой |
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Опции темы | Опции просмотра |
10.04.2009, 11:18 | #1 |
Читатель
Капитан
Регистрация: 28.12.2006
Адрес: город Кунцево далёкий
Имя: Александр
Сообщений: 940
Поблагодарил(а): 15
Получил(а): 122 "Спасибо" за 75 сообщений
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Репутация: 134 |
Патч 1.4
(from Otstrel.ru)
Вышел Patch 1.4 and Map Pack Цитата: 3 new Multiplayer maps: Kneedeep, Nightfire, Station! Nazi Zombies map with more weapons, Perks-a-Cola machines, and electroshock defenses: Verrückt! Improved spawning logic. Auto balancing improvements. Players are no longer auto balanced while completing objectives. Mods: IWD's can be placed in the usermaps folder. Mods: Hold Breath / Sprint functions as intended. Mods: MissingAssets.csv is generated when maps are run with developer set to 1. Fixed lag caused by shooting at tanks. All rifle grenades fired during the first 15 seconds of Search & Destroy will be duds. Players who equip a Bouncing Betty and melee teammates in Hardcore game modes are now credited with a team kill penalty. Players are now deducted 200 points for team killing the bomb planter/defuser in Hardcore Search & Destroy. Martyrdom no longer causes direct impact deaths in Hardcore modes. "Bayonet jumping" has been disabled. http://www.gamershell.com/download_43286.shtml 581.37MB |
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