Polygon4.Net - Тактические игры online  

Вернуться   Polygon4.Net - Тактические игры online > Общие вопросы > Steam news
Справка Пользователи Календарь Галерея Закачка файлов Сообщения за день

 
 
Опции темы Опции просмотра
Prev Предыдущее сообщение   Следующее сообщение Next
Старый 08.07.2011, 22:21   #1
steam_news
Новостной бот
 
Аватар для steam_news
 
Регистрация: 28.07.2007
Сообщений: 15,802
Поблагодарил(а): 0
Получил(а): 7 "Спасибо" за 7 сообщений
Сказал(а) Фууу!: 0
Сказали Фууу! 2 раз(а) в 2 сообщениях
Репутация: 17 steam_news на верном пути!
Post Hearts of Iron III: For the Motherland Update Released

Full Changelog from 3.03:

- fixed issue with auto peacing out when using default fallback goal
- fixed issue with GiE effect taking temporary control of friends
provinces which could make them surrender
- fixed issue with mixed scripted goals not firing in correct order
- fixed crash in theatre view when theatre lackshq unit (like luxemburg)
- Moved some VPs in FIN around.
- LIT no longet gets Polish land from Molotov–Ribbentrop pact.
- added text for population_crisis
- better check on when SOV can demand eastern Poland
- set some missing Molotov–Ribbentrop flags in SOV's history file
- End of winter war event should fire only once
- Added missing provinces to western france region
- Fixed nuclear effect to be positive (heavy water and uranium tooltip).
- Fixed exploit - it is now impossible to manually cancel rebasing order when the unit is already on it's way.
- fixed possible crash in wargoal listing on diplomacy view
- we surrender message now pauses by default
- fixed issue with much too aggressive starting laws
- GiE will now peace out properly from event spawning war goals
- SCW victory event now has correct text and sets Madrid as capital
- Fixed tutorial - incorrect tabs was highlighted in all tutorials, except basic.
- Fixed tutorial - it was possible to close the tab with keyboard numbers, leaving empty rectangles and arrows.
- Fixed shortcuts in tutorial, so using F1,F2,F3,etc is locked, the same as corresponding buttons.
- add wargoal effect tooltip now always display correct involved countries
- fixed random crash with deleted expeditionary forces in invasions
- province tooltip in political mode also shows terrain type
- coups now replace ruling party also
- coup is much harder vs someone in a faction
- if in faction when suffering a coup you drop out of any faction and
ideology alignment change towards the coup's mastermind.
- threat mission a bit stronger
- Fixed "Undeclared War Region effect" description, so it doesn't require $REGION$ tag which was missing.
- Fixed AI Garrison management bug, causing the units shuffle around between the provinces forever.
- Fixed bug - constructing unit as reserve, save and reload caused that practical ability bonus was applied without "modifier reserve penalty".
- Fixed the deployment view, so the scrollbar value is remembered when deploying multiple units.
- fixed issue where supply would be drawn from capital instead of
acting capital when capital is under enemy control
- End of winter war event should fire only once, I mean it this time
- Choosing to continue the WW adds the annex goal
- add wargoal cooldown reduced to 1 month
- the_continuation war2 has title/desc (same as the_continuation war)
- coups no longer end wars
- Align towards faction modifiers now have text



Дальше...
steam_news вне форума   Ответить с цитированием
 

Закладки


Здесь присутствуют: 1 (пользователей: 0 , гостей: 1)
 

Ваши права в разделе
Вы не можете создавать новые темы
Вы не можете отвечать в темах
Вы не можете прикреплять вложения
Вы не можете редактировать свои сообщения

BB коды Вкл.
Смайлы Вкл.
[IMG] код Вкл.
HTML код Выкл.

Быстрый переход


Часовой пояс GMT +5, время: 01:58.


Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd. Перевод: zCarot
Khorost Group© 2002-2021