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Новостной бот
Регистрация: 28.07.2007
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![]() ![]() General Updates ⢠Added ISU 122 ⢠Added PPSH41 ⢠Added M50 Reising ⢠Added Lewis Gun ⢠Added Type99 at-rifle grenade dispenser ⢠Added Type99 at-rifle grenade ⢠Added Satchel Charge ⢠Added HDM OSS pistol ⢠Added new ISU-152 3d model ⢠Added new grenade F1 3d model ⢠Added new grenade M24 3d model ⢠Added new grenade M24x4 3d model ⢠Added new grenade M39 3d model ⢠Added new grenade M61 3d model ⢠Added new grenade MK I 3d model ⢠Added new grenade N73AT 3d model ⢠Added new grenade PWM 1 3d model ⢠Added new grenade RGD33X3 3d model ⢠Added new grenade RPG40 3d model ⢠Added new grenade RPG43 3d model ⢠Added new grenade Type 4AT 3d model ⢠Added new grenade Type 3AT 3d model ⢠Added new grenade Type97 3d model ⢠Added new grenade Type99 3d model ⢠Added new grenade Type99 Magnetic AT 3d model ⢠Added new grenade Smoke 3d model ⢠Added new grenade Molotov 3d model ⢠Added new Dynamite 3d model ⢠Added new Medkit 3d model ⢠Added new Bandage 3d model ⢠Added new Sandbags inventory 3d model ⢠Added new Allied flamethrower 3d model ⢠Added new Axis flamethrower 3d model ⢠Added new at-mines 3d model ⢠Added new ap-mines 3d model ⢠Added new body armor 3d model ⢠Added orientation points on the minimap ⢠Added highlight of selected units on the minimap ⢠Added tracer display on minimap to follow engagements easier ⢠Added updated unit icons to fit new inventory items ⢠Added accuracy boost on bazookas when shooting at same location multiple times ⢠Added new camera move functions (use direct control movement keys when direct control is disabled to move camera) ⢠Added the option to set camera rotate button ⢠Added additional Mouse button support ⢠Added new mgun sounds ⢠Added new smg sounds ⢠Added shell fx to all small arms ⢠Added unit is repairing marker ⢠Added unit collected ammo marker ⢠Added user keys setting obsolete protection ⢠Added new portrait icons ⢠Changed fortifications of HMGs ⢠Changed US Sappers to carry M3A1 instead of Thompson ⢠Changed US At-miners to carry M3A1 instead of Thompson ⢠Changed US AP-miners to carry M3A1 instead of Thompson ⢠Changed Soviet Sappers to carry PPSH41 instead of PPSH ⢠Changed Soviet At-miners to carry PPSH41 instead of PPSH ⢠Changed Soviet AP-miners to carry PPSH41 instead of PPSH ⢠Changed dynamite to explode when hit by an explosion ⢠Changed support infantry to have SMG unit icons not bazooka/at-rifle/flamer etc. ⢠Changed some infantry icon hierarchy settings ⢠Changed single units to have a health icon display on the left interface ⢠Changed color of health icons ⢠Changed penetration values of at-rifles to be more streamlined ⢠Changed enter-able sewers to be open on start ⢠Changed US airborne to carry satchel charge instead of dynamite ⢠Changed Soviet tank commander to carry ppsh41 instead of pps43 ⢠Changed flamethrower effect to be less hardware demanding ⢠Changed unit icon hierarchy for better interface layout ⢠Changed riflemen to carry additional 50 mgun ammo ⢠Changed elite infantry grenades to be more balanced ⢠Changed unit group colors ⢠Changed projectiles to disappear much later than before ⢠Changed AT-grenades to blow up when getting hit by another explosive ⢠Changed bloom slicer to on/off box ⢠Changed flare gun to require radio ⢠Changed inventory of scouts ⢠Changed hedgehogs to be placed closer to each other ⢠Changed direct control modifier key to be assignable ⢠Changed inventory of regular squad leader ⢠Changed inventory of assault squad leader ⢠Changed a few ground hit effects to be less system demanding ⢠Changed reload sound of single bullet at-rifles ⢠Changed Royal engineers to carry M50 Reising ⢠Increased ammo of all mgunners to 900 ⢠Increased speed of unarmed gun-carriers from 18km/h to 20km/h ⢠Increased speed of armed gun-carriers from 15km/h to 18km/h ⢠Increased speed of Black Prince from 11 km/h to 13 km/h ⢠Increased speed of Churchill AVRE from 12 km/h to 13 km/h ⢠Increased explosion timer of dynamite from 6 sec to 7 sec ⢠Increased uncover radius of officer binoculars ⢠Increased heavy ammo call-ins of officer from 1 to 5 ⢠Increased sandbags build time from 10 sec to 15 sec ⢠Increased range of at-jeep from 30m to 40m ⢠Increased amount of ap mines of engineer trucks from 30 to 60 ⢠Increased accuracy of all light howitzers (75mm) ⢠Increased penetration of M3 Grant ⢠Increased penetration of Chaffee ⢠Reduced HE shells of all at-guns to 5 ⢠Reduced DShk rotation speed ⢠Removed AI shooting at unknown ⢠Removed inventory of basic crates ⢠Removed inventory of stuff crates ⢠Removed ability of nettings to fetch grenades ⢠Removed flare gun from officers ⢠Removed flare gun from scouts ⢠Removed shields from KV-1 ⢠Removed camouflage skin of T-34-57 ⢠Removed unnecessary key bindings in options (it's recommended to reset key bindings) ⢠Removed enforced stationary firing on isuzu mortar truck ⢠Fixed active mines not showing up as such ⢠Fixed royal engineers icons ⢠Fixed rotating of M30 howitzer ⢠Fixed rotating of HMGs ⢠Fixed M19 turret volumes ⢠Fixed the loading of APCR when using the interface to switch ⢠Fixed missing sound of flare gun ⢠Fixed damage display of stationary 61k AA gun ⢠Fixed Oerlikons inability to shoot at planes ⢠Fixed a buggy human model volume ⢠Fixed dynamite not burning when thrown ⢠Fixed M12 GMC max range ⢠Fixed close firing range of KV-1 ⢠Fixed an issue that 3, 5, 7 etc. clicks were not counted as double click ⢠Fixed unsmooth camera movement with keyboard ⢠Fixed range display of Panzerfaust ⢠Fixed inability to repair M4A3R2 Croc main gun ⢠Fixed an incorrect bump path for Hummel XX ⢠Fixed small texture error on Bedford engineer truck ⢠Fixed missing muzzle effect for Type 4 75mm AA ⢠Fixed missing reload sound of DS39 ⢠Fixed some potential crash causes Multiplayer updates ⢠Added unit score display to Assault Zones (Hover mouse over unit and press Shift) ⢠Added display of friends and foes in multiplayer lobby ⢠Added ranked trust rating to multiplayer (gold = good, silver = ok, red = bad, grey = unranked) ⢠Added ranked balance protection ⢠Added display of player numbers in team games ⢠Added display of total online users ⢠Added chat spam protection ⢠Added multiplayer pointer spam protection ⢠Added special units call in groups (buying one resets timer of group members) ⢠Added new icons displaying special unit groups ⢠Added AT-riflegrenade squad as Japanese special unit call-in ⢠Added chat team/global function ⢠Changed HMGs to have double price in "no tanks" mode ⢠Changed Jeeps to have double price in "no tanks" mode ⢠Changed unit points to display real value more accurately ⢠Changed Isuzu Mortar truck special unit call-in to a regular unit ⢠Changed units to spawn as squad no matter the size in multiplayer ⢠Changed heavy AA guns to be limited 1 per player ⢠Changed trains on Lakeland 4v4 for better balance ⢠Increased points per flag on frontlines from 250 to 500 and 500 to 1000 ⢠Increased recall timer of HMGs from 120 sec to 300 sec ⢠Increased re-call timer of light AAs from 120 sec to 300 sec ⢠Increased re-call timer of mortars from 120 sec to 300 sec ⢠Increased price of officer from 160 MP to 200 MP ⢠Increased CP of scouts from 5 CP to 8 CP ⢠Increased CP of radioman from 6 CP to 10 CP ⢠Increased CP of flamer squad from 5 CP to 6 CP ⢠Increased price of Oerlikon from 160 MP to 170 MP ⢠Increased price of IS-3 from 2000 MP to 2200 MP ⢠Reduced Goliath special points from 2 to 1 ⢠Reduced CP usage of Charge! special attack ⢠Reduced Charge! special points from 3 to 2 ⢠Reduced price of KV-1 from 550 MP to 500 MP ⢠Reduced price of T-34-57 from 550 MP to 500 MP ⢠Reduced price of At-Jeep from 160 MP to 150 MP ⢠Removed maxim from Charge! special attack ⢠Fixed ranked match box overlapping with password confirmation ⢠Fixed points display of support weapons in "no tanks" mode ⢠Fixed some wrong unit points ⢠Fixed minimap of 3v3 Crossing ⢠Fixed a bug with Goliath explosion during spawn protection ⢠Fixed that you could add a friend to blocked and vice versa ⢠Fixed multiplayer pointer sound to no longer appear for the other team ⢠Fixed small map issues ⢠Fixed camera boundaries in Day of Victory Skirmish updates ⢠Added a bleeding out feature so knocked out soldiers die after a while when not revived ⢠Added unit is bleeding out marker ⢠Changed medic to carry a single morphine kit ⢠Changed destroyed units to disappear earlier in order to increase performance on long lasting skirmishes ⢠Changed KV2 to ISU122 in defence skirmish ⢠Fixed edifices on [Japan] Okinawa ⢠Fixed some wrong inventories ⢠Fixed some vehicle crews weapon animations in defence skirmish ⢠Fixed some water display in defence skirmish ⢠Fixed small map issues ⢠Fixed some broken passenger seats Дальше... |
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