An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Fixed a dedicated server crash related to the new map sd_doomsday_event and server-wide curses
 
- Fixed Blue team hearing the win audio instead of the lose audio when Red gets the tickets to the Strongmann machine
 
- Fixed grenade projectiles doing more damage than expected
 
- Fixed players changing team to respawn outside of their cart while playing a minigame
 
- Fixed players being able to use the Eureka effect while in their bumper car
 
- Fixed a bug that let Engineers move faster while carrying a building
 
- Fixed the Spycicle not giving the Spy fire resistance
 
- Fixed The Manngaroo itemset including the wrong item
 
- Updated the equip_region for the Vaccinator and Quick-Fix
 
- Fixed a bug where players would not get a kill credit for turning another player in to a ghost
 
- Updated player ghosts to always use team color
 
- Updated the new TargetID system- Added Advance Option and ConVar to disable floating health icon (tf_hud_target_id_disable_floating_health)
 
- Added Advance Option to control the alpha of TargetID nameplate
 
- Fixed not showing for disguised enemy Spies
 
- Fixed showing the health of cloaked Spies
 
- Fixed not hiding the panel when players are no longer visible
 
- Added ConVar tf_weapon_criticals_melee to control whether melee weapons have random crits. Works separately from tf_weapon_criticals.
 
- Fixed the knife not playing its backstab animation when crits are disabled
 
- Fixed round-end crits not working when tf_weapon_criticals is set to zero
 
- Updated sd_doomsday_event- Added spell pickups near the ticket case spawn
 
- Reduced mega spell respawn time from 90 seconds to 45 seconds
 
- Fixed curses occurring in bumper car minigames
 
- Fixed players being able to boost their bumper cars early
 
- Increased the damage that bumper cars receive from collisions
 
- Players can no longer suicide when in a Bumper Car
 
- Replaced large ammo kits near the Strongmann machine with spells
 
- Reduced ammo kit size on the bridge from full to medium
 
- Updated HHH to use a giant Necro Smasher when attacking players
 
- Platform game:- Fixed Merasmus giving instructions in the platform game when it gets to the final platform
 
- Center tent pole now vanishes when the final platform is reached
 
- Soccer game:- Added HHH, spawns 45 seconds into the match
 
- Duck game:- Increased max score to 200
 
 
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