Updates to Supreme Commander 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
New Features- Build mode can now be accessed while holding shift.
 
- Added Safe and SafeMode command line options as a better alternative to resetting monitor resolution - Using one of these options will start the game at 1024x768@60hz in fullscreen and allow the player to change his options to something else after the game loads.
 
- Added build mode hotkey for Cybran Mass Convertor. Removed Ctrl-M key mapping for old Cybran mass convert ability, which no longer exists and was causing a crash.
 
- By popular request, reset Season 2 ELO ratings.
 Quitting a game will stop the replay from recording immediately
 
Fixes- Fix for targeting units under the influence of world forces (ie Magnetron).
 
- Fix for units becoming unrepairable.
 
- Partial fix for selected groups of units not all Teleporting or Jump Jetting when given the order.
 
- Fix for Space Temple cooldown being activated even if the beacon was not placed.
 
- Better handling for units getting stuck in a position when they try to reclaim something directly underneath them.
 
- Fix for ACU/engineers going on a walkabout when trying to build something that overlaps with their current position.
 
- Fix for some factories and engineers getting XP for killing things when they should not.
 
- Fix for units colliding with terrain when boarding a carrier.
 
- Fix for not adjusting a units health when it recieves a MaxHealth buff on non-DLC side.
 
 You can no longer use the Magnet Pull, Magnet Push, or Pullinsmash ability while No Rush is active
 
AI- Fixed up AI platoon templates.
 
- Fix for AI platoon sizes.
 
- Fix for AI platoons "dancing around".
 
- The AI influence map decay rate for mobile units has been lowered.
 
- Fix for AI building too many Mass Fabricators.
 
- Adjusted how much mass a Mass Convertor adds to the AI's Resource Manager.
 
- AI will only build 1 ProtoBrain.
 
 AI will attack ACUs more in Assassination mode.
 
Known Issues/Under Investigation- Pre-1.21 Replays will not function with 1.21.
 
- Teleporting/Jumpjetting group fix only partially implemented.
 
- Memory Management and allocation optimizations.
 
 Desynch related to VTOL aircraft.
 
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