An update to Counter-Strike: Source has been released. The update will be applied automatically when you restart Counter-Strike: Source. The major changes include:
- Fixed a client crash related to dynamic model loading
 
- Fixed dedicated server not receiving restart requests when updates are released
 
- Fixed IP bans not applying to RCON access
 
- Fixed server crash exploit related to audio buffer overruns
 
- Fixed server crash caused by using changelevel2
 
- Updated console logging system to minimize opening and closing of files, greatly improving performance under certain conditions
 
- Additional improvements for client/server stability
 
- Fixed a problem that allowed malicious clients to disable the "ping" and "status" commands for other connected clients
 
- Fatal engine errors are now written to the server log file
 
- Added sv_lowedict_threshold and sv_lowedict_action which allow the engine to take action before running out of free edicts- Possible values for sv_lowedict_action are: 0 - no action, 1 - warn to log file, 2 - attempt to restart the game, if applicable, 3 - restart the map, 4 - go to the next map in the map cycle
 
- Added changelevel_next server command which changes to the next map in the map cycle
 Added mp_restartgame_immediate ConVar which has the same effect as mp_restartgame without a delay
 
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