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Просмотр полной версии : Trine 2 Beta Updated


steam_news
15.11.2011, 03:48
Trine 2 Beta 3rd update 14 November 2011:[br][br]Major improvements:[br][br]- added controller configuration[br][br]Technical:[br][br]- added framerate counter (options.txt in %APPDATA%/Trine2, set "ShowFPS" to true)[br]- added graphics quality options (low-end settings work)[br]- fixed several "sky models" (seams etc)[br]- fixed several grappling hook target helpers[br]- fixed physics/animation timing if framerate dropped below 30[br]- fixed various issues for non-wide resolutions (incl. shadow projection)[br]- fixed a crash related to ending a multiplayer game[br]- fixed a crash related to exploding barrels[br]- fixed sound effects being muted after resuming the latest save[br]- fixed Knight's animation sync[br]- fixed Achievement detection for air flow[br]- fixed Upgrade menu (Monster levitation/Charge popup reset; ESC logic; texture color bleeding/stripe)[br]- fixed Pause menu "(B) Return" button add for PC (for gamepads)[br]- fixed Gameover menu failsafes[br]- fixed controller breakdown if changed on the fly in the Tutorial[br]- fixed grappling hook issues (visualization/animation)[br]- fixed a mouse wheel direction problem[br]- tweaked minor things in Forlorn Wilderness; static collisions, camera areas[br][br]Multiplayer:[br][br]- improved network throttling[br]- fixed ice shattering effect not being displayed for clients[br]- fixed players warping to wrong position (0,0,0) when dying in a multiplayer game[br]- fixed random frame rate drops during a multiplayer game[br]- fixed "ghost lobbies" appearing in the lobby list[br]- fixed server list pinging[br][br]Usability:[br][br]- changed upgrade menu bind to TAB (used to be I)[br][br]Misc:[br][br]- added a couple of credits[br][br]http://storefront.steampowered.com/v/gfx/apps/35720/capsule_231x87.jpg (http://store.steampowered.com/app/35720/) [br][br]Дальше... (http://store.steampowered.com/news/6756/)