Вход

Просмотр полной версии : Nuclear Dawn Update Released


steam_news
28.09.2012, 01:42
Nuclear Dawn update 6.6[br][br]Gameplay and Balance[br]- Slightly lowered NX300 damage output against players.[br]- Slightly raised Sonic Turrent damage output to balance with Flame Turret's extra fire damage.[br]- Lowered Machine Gun Turret cost to 2500.[br]- Commanders now get points for a critical assist if player-initiated artillery strike kills an enemy.[br]- Empire commander ability poison is now differently colored to distinguish between it and Consortium's.[br]- Commander poison ability now matches description and no longer hurts teammates unless friendly fire is enabled.[br]- Fixed NX300 not hurting teammates with friendly fire enabled.[br][br]Client[br]- Updated Report a Bug link.[br]- Added invert mouse wheel zoom option to Options panel.[br]- Fixed bad password connect error box using lan server error text after a recent update.[br]- Fixed a bug that allowed malicious servers to execute restricted console commands on players.[br]- Fixed a bug that allowed malicious servers to prevent players from executing console commands.[br][br]Server[br]- Added sv_allow_addon_override (default 0) to block client addon vpks from overriding game files.[br]- Added mp_winlimit cvar.[br]- Added sv_namechange_cooldown_seconds, to throttle clients from changing their name too rapidly. (Defaults to 20 seconds)[br]- Added check to prevent player names from containing color codes.[br]- setinfo console command will now reject attempts to set / change convars with any unusual characters[br]- Tweaked team balancer logic to be smarter about when and whom to move.[br]- Fixed some exploits where a malicious client could intentionally crash a server.[br]- Fixed typo in name of research_complete event; added research completion logging.[br]- Added rate limiting for connections and added the following convars, sv_max_connects_sec, sv_max_connects_window, sv_max_connects_sec_global.[br][br]Other[br]- Fixed being able to use some weapons (mostly throwables) while on ladder or sprinting.[br]- Fixed in-chair commanders being unable to chat at round end.[br]- Fixed some issues with wall and barrier collision performance.[br]- Fixed a bug that allowed server browser network activity to continue after choosing a server.[br]- Fixed missing effect console error when reloading Avenger.[br]- Fixed sv_offline console error when going into Offline Practice mode.[br]- Marked mem_force_flush as a cheat to prevent client exploits.[br]- Fixed a packet injection exploit in the client/server streams.[br]- Updated localizations.[br][br]Mapping / Modding[br]- Added numerous functions to the vscript api (see https://developer.valvesoftware.com/wiki/List_of_ND_Script_Functions).[br]- Added OnResearchUnlockedConsortium and OnResearchUnlockedEmpire outputs to nd_logic_custom ent.[br]- Added OnConditionAdded and OnConditionRemoved outputs to player. See wiki for value meanings.[br][br]Hydro[br]- Fixed commanders being able to deploy structures outside of the level in some areas.[br][br]Clocktower[br]- Fixed commanders being able to deploy structures in the parking garage.[br][br]Gate[br]- No longer in beta.[br]- Updated overview.[br]- Updated loading screen.[br][br]http://storefront.steampowered.com/v/gfx/apps/17710/capsule_231x87.jpg (http://store.steampowered.com/app/17710/) [br][br]Дальше... (http://store.steampowered.com/news/8960/)