steam_news
24.04.2013, 09:53
General[br]⢠Professions can have a Uniform assigned to them. If a Gnome is in a Squad, the Squad uniform is used instead[br]⢠A Uniform can be assigned as the Default Uniform for all Professions from the Population Overview menu. Professions can be assigned to use the Default, No Uniform or a specific Uniform[br]⢠Removed Militia Perk. All Squad members will perform jobs when not on duty[br]⢠Armor decreases the rate at which jobs complete. Metal slows down more than leather[br]⢠Gnomes not in a Squad will prioritize retreating to stop bleeding over staying and fighting[br]⢠Gnomes not in a Squad will always attempt to run from enemies. Previously they would fight unarmed goblins or potentially unarmored goblins with 1 weapon[br]⢠Added import and export options for Military settings[br]⢠Moved Professions import/export buttons to the Pause menu[br]⢠Windows will keep their size and position during a game session[br][br]Fixed[br]⢠Professions with a space in the name not importing correctly[br]⢠Sometimes not importing the last Profession[br]⢠Market Stall UI not correctly scrolling with the mouse wheel[br]⢠Fix crash when resizing Market Stall UI while a merchant is not present[br]⢠Gnomes sometimes falling asleep when digging down[br]⢠Mant spawns effectively being 1 tier above where they should have been, ie spawning as if you had iron when you had bronze [br][br]Дальше... (http://store.steampowered.com/news/10455/)