steam_news
24.10.2013, 09:20
Release Notes for 10/23/2013[br][br][GAMEPLAY][br]- Added eye shielding animation to players blinded by flashbangs.[br]- Fixed respawning in Deathmatch sometimes choosing a spawn point visible to players when more ideal positions were available.[br]- Fixed a bug in Deathmatch that could create weapons on the ground if a player spammed his "buy" key immediately upon respawn.[br][br][SPECTATING][br]- Added changeable, preset camera positions for all shipped maps that are activated by selecting a player with SHIFT + 0-9 while spectating. (see https://developer.valvesoftware.com/wiki/CSGO:_Spectator_Tools for more info)[br]- Target players now glow white when viewing from a spectator camera in ROAMING mode.[br]- When spectating in ROAMING mode, we now draw a subtle Aiming Vector Line that shows each players aiming direction.[br]- Dropped C4 now glows for spectators (yellow = dropped, flashing red = planted, green = defused).[br]- Added more UI during freeze time to display player money, spent money that round, and kills/assists/deaths.[br]- Improved armor icons in spectator panels.[br]- Fixed recoil not being applied in GOTV and replays.[br]- Fixed UI weapon image sometimes being blank in GOTV.[br]- StatTrak now displays correct number of kills in GOTV and replays.[br]- Reenabled the spec_goto command and fixed it not working properly if called from a key bind.[br]- Moved the autodirector toggle key from +speed to radio3 (from SHIFT key to the C key by default).[br]- Streams tab now includes 6 live streams.[br][br][MISC][br]- Scope lines now blur out completely to better match the weapon's current inaccuracy.[br]- Improved Fiveseven viewmodel animation[br]- Improved Tec-9 viewmodel animation [br][br]Дальше... (http://store.steampowered.com/news/11688/)